mirror of
https://github.com/Artemis-RGB/Artemis
synced 2025-12-12 21:38:38 +00:00
Changed decision making slightly
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bfea9edc14
commit
a2a9cdd287
@ -48,6 +48,12 @@
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<setting name="ShowDead" serializeAs="String">
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<value>True</value>
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</setting>
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<setting name="MainColor" serializeAs="String">
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<value>#FFFF0000</value>
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</setting>
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<setting name="ManaColor" serializeAs="String">
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<value>#FF0000FF</value>
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</setting>
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</Artemis.Modules.Games.Dota2.Dota2>
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<Artemis.Modules.Overlays.VolumeDisplay.VolumeDisplay>
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<setting name="Enabled" serializeAs="String">
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@ -118,5 +118,29 @@ namespace Artemis.Modules.Games.Dota2 {
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this["ShowDead"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("#FFFF0000")]
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public global::System.Windows.Media.Color MainColor {
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get {
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return ((global::System.Windows.Media.Color)(this["MainColor"]));
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}
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set {
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this["MainColor"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("#FF0000FF")]
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public global::System.Windows.Media.Color ManaColor {
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get {
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return ((global::System.Windows.Media.Color)(this["ManaColor"]));
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}
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set {
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this["ManaColor"] = value;
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}
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}
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}
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}
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@ -26,5 +26,11 @@
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<Setting Name="ShowDead" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="MainColor" Type="System.Windows.Media.Color" Scope="User">
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<Value Profile="(Default)">#FFFF0000</Value>
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</Setting>
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<Setting Name="ManaColor" Type="System.Windows.Media.Color" Scope="User">
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<Value Profile="(Default)">#FF0000FF</Value>
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</Setting>
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</Settings>
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</SettingsFile>
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@ -14,6 +14,7 @@ using Artemis.Utilities.Keyboard;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using Artemis.Modules.Games.Dota2;
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using Artemis.Utilities;
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namespace Artemis.Modules.Games.Dota2
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{
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@ -95,8 +96,12 @@ namespace Artemis.Modules.Games.Dota2
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if (D2Json == null)
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return;
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if (Settings.ShowDead)
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UpdateDead();
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if (Settings.ShowDead && D2Json?.hero?.alive != null && !D2Json.hero.alive)
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{
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UpdateLifeStatus();
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return;
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}
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UpdateMainColor();
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if (Settings.CanCastAbility)
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UpdateAbilities();
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if (Settings.ShowHealth)
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@ -107,15 +112,28 @@ namespace Artemis.Modules.Games.Dota2
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UpdateMana();
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if (Settings.CanCastItem)
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UpdateItems();
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}
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private void UpdateDead()
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private void UpdateMainColor()
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{
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if (D2Json?.hero?.alive == null)
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return;
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var list = new List<Color> { ColorHelpers.ToDrawingColor(Settings.MainColor) };
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EventRectangle.Colors = list;
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DayCycleRectangle.Colors = list;
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HealthRectangle.Colors = list;
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ManaRectangle.Colors = list;
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}
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EventRectangle.Colors = D2Json.hero.alive ? new List<Color> { Color.Lime } : new List<Color> {Color.LightGray};
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private void UpdateLifeStatus()
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{
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var list = new List<Color> { Color.LightGray };
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EventRectangle.Colors = list;
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DayCycleRectangle.Colors = list;
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HealthRectangle.Colors = list;
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ManaRectangle.Colors = list;
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}
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private void UpdateDay()
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@ -143,7 +161,7 @@ namespace Artemis.Modules.Games.Dota2
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return;
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var manaPercent = D2Json.hero.mana_percent;
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ManaRectangle.Colors = new List<Color> {Color.Blue};
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ManaRectangle.Colors = new List<Color> { ColorHelpers.ToDrawingColor(Settings.ManaColor) };
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ManaRectangle.Width = (int)Math.Floor(_topRow.BottomRight.Y / 100.00 * manaPercent) * Scale;
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}
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Windows.Media;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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@ -24,11 +25,15 @@ namespace Artemis.Modules.Games.Dota2
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public bool CanCastItem { get; set; }
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public bool ShowMana { get; set; }
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public bool ShowDead { get; set; }
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public Color MainColor { get; set; }
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public Color ManaColor { get; set; }
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#endregion
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public override void Load()
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{
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MainColor = Dota2.Default.MainColor;
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ManaColor = Dota2.Default.ManaColor;
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ShowHealth = Dota2.Default.ShowHealth;
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CanCastAbility = Dota2.Default.CanCastAbility;
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Enabled = Dota2.Default.Enabled;
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@ -41,6 +46,8 @@ namespace Artemis.Modules.Games.Dota2
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public override void Save()
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{
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Dota2.Default.MainColor = MainColor;
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Dota2.Default.ManaColor = ManaColor;
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Dota2.Default.ShowDayCycle = ShowDayCycle;
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Dota2.Default.ShowHealth = ShowHealth;
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Dota2.Default.CanCastAbility = CanCastAbility;
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@ -56,9 +63,11 @@ namespace Artemis.Modules.Games.Dota2
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public override void ToDefault()
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{
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Enabled = false;
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Enabled = true;
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GameDirectory = string.Empty;
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MainColor = Color.FromArgb(255,255,0,0);
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ManaColor = Color.FromArgb(255,0,0,255);
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ShowHealth = true;
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CanCastAbility = true;
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ShowDayCycle = true;
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@ -5,8 +5,9 @@
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:cal="http://www.caliburnproject.org"
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xmlns:controls="http://metro.mahapps.com/winfx/xaml/controls"
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xmlns:xctk="http://schemas.xceed.com/wpf/xaml/toolkit"
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mc:Ignorable="d"
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d:DesignHeight="424" d:DesignWidth="635">
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d:DesignHeight="495" d:DesignWidth="635">
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<ScrollViewer VerticalScrollBarVisibility="Auto" HorizontalScrollBarVisibility="Auto">
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<Grid Margin="15, 5, 15, 5">
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<Grid.ColumnDefinitions>
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@ -23,13 +24,15 @@
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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<RowDefinition Height="*" />
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</Grid.RowDefinitions>
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<StackPanel Grid.Row="0" Grid.Column="0" Grid.ColumnSpan="2" Margin="0,0,1,0">
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<Label FontSize="20" HorizontalAlignment="Left">
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<Label.Content>
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<AccessText TextWrapping="Wrap"
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Text="Shows various information Dota 2." />
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Text="Shows game states and events from Dota 2." />
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</Label.Content>
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</Label>
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<StackPanel Orientation="Horizontal" HorizontalAlignment="Right">
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@ -41,6 +44,8 @@
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</StackPanel>
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</StackPanel>
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<StackPanel Grid.Row="1"
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Grid.Column="0"
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Grid.ColumnSpan="2" Margin="0,0,1,0">
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@ -56,64 +61,84 @@
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</Grid>
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</StackPanel>
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<!-- Main Color -->
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<TextBlock Grid.Row="2" Grid.Column="0" HorizontalAlignment="Left" Width="114" VerticalAlignment="Center"
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Height="16" Margin="0,8">
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Main keyboard color
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</TextBlock>
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<xctk:ColorPicker x:Name="MainColor"
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SelectedColor="{Binding Path=GameSettings.MainColor, Mode=TwoWay}"
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Grid.Row="2" Grid.Column="1" Width="110" HorizontalAlignment="Right"
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VerticalAlignment="Center" Margin="0,5,-1,5" Height="22" />
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<!-- Abilities Display -->
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<TextBlock Grid.Row="2" Grid.Column="0" HorizontalAlignment="Left" Width="168" VerticalAlignment="Center"
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Height="16" Margin="0,10,0,9">
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Show abilities that can be cast.
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</TextBlock>
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<controls:ToggleSwitch IsChecked="{Binding Path=GameSettings.CanCastAbility, Mode=TwoWay}"
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Grid.Row="2" Grid.Column="1" HorizontalAlignment="Right" OnLabel="Yes" OffLabel="No"
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Margin="0,0,-5,0" Width="114" />
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<!-- Items Display -->
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<TextBlock Grid.Row="3" Grid.Column="0" HorizontalAlignment="Left" Width="168" VerticalAlignment="Center"
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Height="16" Margin="0,10,0,9">
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Show items that can be cast.
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Castable abilities
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</TextBlock>
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<controls:ToggleSwitch IsChecked="{Binding Path=GameSettings.CanCastItem, Mode=TwoWay}"
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<controls:ToggleSwitch IsChecked="{Binding Path=GameSettings.CanCastAbility, Mode=TwoWay}"
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Grid.Row="3" Grid.Column="1" HorizontalAlignment="Right" OnLabel="Yes" OffLabel="No"
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Margin="0,0,-5,0" Width="114" />
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<!-- Health Display -->
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<!-- Items Display -->
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<TextBlock Grid.Row="4" Grid.Column="0" HorizontalAlignment="Left" Width="168" VerticalAlignment="Center"
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Height="16" Margin="0,10,0,9">
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Show health on F-Keys.
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Castable items
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</TextBlock>
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<controls:ToggleSwitch IsChecked="{Binding Path=GameSettings.ShowHealth, Mode=TwoWay}"
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<controls:ToggleSwitch IsChecked="{Binding Path=GameSettings.CanCastItem, Mode=TwoWay}"
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Grid.Row="4" Grid.Column="1" HorizontalAlignment="Right" OnLabel="Yes" OffLabel="No"
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Margin="0,0,-5,0" Width="114" />
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<!-- Mana Display-->
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<!-- Health Display -->
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<TextBlock Grid.Row="5" Grid.Column="0" HorizontalAlignment="Left" Width="168" VerticalAlignment="Center"
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Height="16" Margin="0,10,0,9">
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Show mana on the number keys.
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Display health
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</TextBlock>
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<controls:ToggleSwitch IsChecked="{Binding Path=GameSettings.ShowMana, Mode=TwoWay}"
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<controls:ToggleSwitch IsChecked="{Binding Path=GameSettings.ShowHealth, Mode=TwoWay}"
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Grid.Row="5" Grid.Column="1" HorizontalAlignment="Right" OnLabel="Yes" OffLabel="No"
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Margin="0,0,-5,0" Width="114" />
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<!-- Daytime Display -->
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<!-- Mana Display-->
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<TextBlock Grid.Row="6" Grid.Column="0" HorizontalAlignment="Left" Width="168" VerticalAlignment="Center"
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Height="16" Margin="0,10,0,9">
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Show day/night cycle.
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Display mana
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</TextBlock>
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<controls:ToggleSwitch IsChecked="{Binding Path=GameSettings.ShowDayCycle, Mode=TwoWay}"
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<controls:ToggleSwitch IsChecked="{Binding Path=GameSettings.ShowMana, Mode=TwoWay}"
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Grid.Row="6" Grid.Column="1" HorizontalAlignment="Right" OnLabel="Yes" OffLabel="No"
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Margin="0,0,-5,0" Width="114" />
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<!-- Dead Display -->
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<TextBlock Grid.Row="7" Grid.Column="0" HorizontalAlignment="Left" Width="168" VerticalAlignment="Center"
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<!-- Mana Color -->
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<TextBlock Grid.Row="7" Grid.Column="0" HorizontalAlignment="Left" Width="114" VerticalAlignment="Center"
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Height="16" Margin="0,8">
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Mana color
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</TextBlock>
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<xctk:ColorPicker x:Name="ManaColor"
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SelectedColor="{Binding Path=GameSettings.ManaColor, Mode=TwoWay}"
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Grid.Row="7" Grid.Column="1" Width="110" HorizontalAlignment="Right"
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VerticalAlignment="Center" Margin="0,5,-1,5" Height="22" />
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<!-- Daytime Display -->
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<TextBlock Grid.Row="8" Grid.Column="0" HorizontalAlignment="Left" Width="168" VerticalAlignment="Center"
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Height="16" Margin="0,10,0,9">
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Turn grey when dead.
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Display day/night
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</TextBlock>
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<controls:ToggleSwitch IsChecked="{Binding Path=GameSettings.ShowDayCycle, Mode=TwoWay}"
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Grid.Row="8" Grid.Column="1" HorizontalAlignment="Right" OnLabel="Yes" OffLabel="No"
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Margin="0,0,-5,0" Width="114" />
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<!-- Dead Display -->
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<TextBlock Grid.Row="9" Grid.Column="0" HorizontalAlignment="Left" Width="168" VerticalAlignment="Center"
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Height="16" Margin="0,10,0,9">
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Display gray when dead
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</TextBlock>
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<controls:ToggleSwitch IsChecked="{Binding Path=GameSettings.ShowDead, Mode=TwoWay}"
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Grid.Row="7" Grid.Column="1" HorizontalAlignment="Right" OnLabel="Yes" OffLabel="No"
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Grid.Row="9" Grid.Column="1" HorizontalAlignment="Right" OnLabel="Yes" OffLabel="No"
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Margin="0,0,-5,0" Width="114" />
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<StackPanel Grid.Column="0" Grid.Row="9" Orientation="Horizontal" VerticalAlignment="Bottom">
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<StackPanel Grid.Column="0" Grid.Row="11" Orientation="Horizontal" VerticalAlignment="Bottom">
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<Button x:Name="ResetSettings" Content="Reset effect" VerticalAlignment="Top" Width="100"
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Style="{DynamicResource SquareButtonStyle}" />
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<Button x:Name="SaveSettings" Content="Save changes" VerticalAlignment="Top" Width="100"
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@ -63,7 +63,7 @@ namespace Artemis.Modules.Games.Dota2
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}
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MainManager.DialogService.ShowErrorMessageBox("Please select a valid Dota 2 directory\n\n" +
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@"By default Dota 2 is in \SteamApps\common\Dota2");
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@"By default Dota 2 is in \SteamApps\common\dota 2 beta");
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((Dota2Settings)GameSettings).GameDirectory = string.Empty;
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NotifyOfPropertyChange(() => GameSettings);
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