Profiles - Abstracted property elements and effect elements

Folders - Added properties to folders
Layer effects - Expanded to folders
Layer effects - Added shape clipping
This commit is contained in:
SpoinkyNL committed 2020-06-17 19:21:23 +02:00
1 parent 1a637f7f95
commit 9f778d840f
42 files changed
+638 -347

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@@ -24,7 +24,7 @@ namespace Artemis.Plugins.LayerBrushes.Noise
[PropertyDescription(Description = "The scale of the noise", MinInputValue = 0f, InputAffix = "%")]
public SKSizeLayerProperty Scale { get; set; }
[PropertyDescription(Description = "The hardness of the noise, lower means there are gradients in the noise, higher means hard lines", MinInputValue = 0f, MaxInputValue = 2048f)]
[PropertyDescription(Description = "The hardness of the noise, lower means there are gradients in the noise, higher means hard lines", InputAffix = "%", MinInputValue = 0f, MaxInputValue = 400)]
public FloatLayerProperty Hardness { get; set; }
[PropertyDescription(Description = "The speed at which the noise moves vertically and horizontally", MinInputValue = -64f, MaxInputValue = 64f)]
@@ -39,7 +39,7 @@ namespace Artemis.Plugins.LayerBrushes.Noise
SecondaryColor.DefaultValue = new SKColor(0, 0, 255);
GradientColor.DefaultValue = ColorGradient.GetUnicornBarf();
Scale.DefaultValue = new SKSize(100, 100);
Hardness.DefaultValue = 500f;
Hardness.DefaultValue = 100f;
AnimationSpeed.DefaultValue = 25f;
}