Working on render logic

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Robert committed 2019-10-23 17:35:13 +02:00
1 parent c2c849201d
commit 9badc666e8
8 files changed
+50 -19

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+19 -6
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@@ -19,6 +19,7 @@ namespace Artemis.Core.Services
private readonly List<IRGBDevice> _loadedDevices;
private readonly ILogger _logger;
private readonly TimerUpdateTrigger _updateTrigger;
private ListLedGroup _background;
internal RgbService(ILogger logger)
{
@@ -58,7 +59,7 @@ namespace Artemis.Core.Services
_logger.Warning("Device provider {deviceProvider} has no devices", deviceProvider.GetType().Name);
return;
}
lock (_loadedDevices)
{
foreach (var surfaceDevice in deviceProvider.Devices)
@@ -74,11 +75,6 @@ namespace Artemis.Core.Services
}
}
}
// Apply the application wide brush and decorator
var background = new ListLedGroup(Surface.Leds) {Brush = new SolidColorBrush(new Color(255, 255, 255, 255))};
GraphicsDecorator = new GraphicsDecorator(background);
background.Brush.AddDecorator(GraphicsDecorator);
}
public void Dispose()
@@ -99,6 +95,23 @@ namespace Artemis.Core.Services
public event EventHandler<DeviceEventArgs> DeviceLoaded;
public event EventHandler<DeviceEventArgs> DeviceReloaded;
public void UpdateGraphicsDecorator()
{
// Clean up the old background if present
if (_background != null)
{
_background.RemoveAllDecorators();
_background.Detach();
}
// Apply the application wide brush and decorator
_background = new ListLedGroup(Surface.Leds) {Brush = new SolidColorBrush(new Color(255, 255, 255, 255))};
GraphicsDecorator = new GraphicsDecorator(_background);
_background.Brush.RemoveAllDecorators();
_background.Brush.AddDecorator(GraphicsDecorator);
}
private void OnDeviceLoaded(DeviceEventArgs e)
{
DeviceLoaded?.Invoke(this, e);