Working on render logic

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Robert committed 2019-10-23 17:35:13 +02:00
1 parent c2c849201d
commit 9badc666e8
8 files changed
+50 -19

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+14 -6
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@@ -14,16 +14,24 @@ namespace Artemis.Core.RGB.NET
public GraphicsDecorator(ListLedGroup ledGroup)
{
var width = ledGroup.GetLeds().Max(l => l.AbsoluteLedRectangle.X + l.AbsoluteLedRectangle.Width);
var height = ledGroup.GetLeds().Max(l => l.AbsoluteLedRectangle.Y + l.AbsoluteLedRectangle.Height);
var leds = ledGroup.GetLeds().ToList();
if (!leds.Any())
{
_bitmap = null;
}
else
{
var width = leds.Max(l => l.AbsoluteLedRectangle.X + l.AbsoluteLedRectangle.Width);
var height = leds.Max(l => l.AbsoluteLedRectangle.Y + l.AbsoluteLedRectangle.Height);
_bitmap = new DirectBitmap((int) width, (int) height);
_bitmap = new DirectBitmap((int) width, (int) height);
}
}
public Color ManipulateColor(Rectangle rectangle, BrushRenderTarget renderTarget, Color color)
{
var point = renderTarget.Point;
if (_bitmap.Width - 1 >= point.X && _bitmap.Height - 1 >= point.Y)
var point = renderTarget.Led.AbsoluteLedRectangle.Center;
if (_bitmap != null && _bitmap.Width - 1 >= point.X && _bitmap.Height - 1 >= point.Y)
{
var pixel = _bitmap.GetPixel((int) point.X, (int) point.Y);
return new Color(pixel.A, pixel.R, pixel.G, pixel.B);
@@ -34,7 +42,7 @@ namespace Artemis.Core.RGB.NET
public Graphics GetGraphics()
{
return Graphics.FromImage(_bitmap.Bitmap);
return _bitmap == null ? null : Graphics.FromImage(_bitmap.Bitmap);
}
}
}