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Profiles - Tweaked render pipeline, improving render performance by ~40%
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@@ -95,7 +95,7 @@ namespace Artemis.Core.LayerBrushes
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// but LayerBrush<T> and RgbNetLayerBrush<T> outside the core
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internal abstract void Initialize();
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internal abstract void InternalRender(SKCanvas canvas, SKPath path, SKPaint paint);
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internal abstract void InternalRender(SKCanvas canvas, SKRect path, SKPaint paint);
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internal virtual void Dispose(bool disposing)
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{
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