mirror of
https://github.com/Artemis-RGB/Artemis
synced 2026-11-12 11:56:30 +00:00
Rendering - Improved sampling performance
Plugins - Added update/render time measuring
Settings - Added a way to enable 60/144 FPS 🕵🏻♂️
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@@ -35,6 +35,9 @@
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<Run Text=" at " />
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<Run Text="{Binding RenderWidth}" /><Run Text="x" />
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<Run Text="{Binding RenderHeight}" />
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<Run Text=" - Renderer: "></Run>
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<Run Text="{Binding Renderer}"></Run>
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</TextBlock>
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</Grid>
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@@ -20,6 +20,7 @@ namespace Artemis.UI.Screens.Settings.Debug.Tabs
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private int _renderWidth;
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private int _renderHeight;
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private string _frameTargetPath;
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private string _renderer;
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public RenderDebugViewModel(ICoreService coreService)
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{
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@@ -51,6 +52,12 @@ namespace Artemis.UI.Screens.Settings.Debug.Tabs
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set => SetAndNotify(ref _renderHeight, value);
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}
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public string Renderer
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{
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get => _renderer;
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set => SetAndNotify(ref _renderer, value);
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}
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public void SaveFrame()
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{
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VistaSaveFileDialog dialog = new VistaSaveFileDialog {Filter = "Portable network graphic (*.png)|*.png", Title = "Save render frame"};
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@@ -69,6 +76,8 @@ namespace Artemis.UI.Screens.Settings.Debug.Tabs
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{
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_coreService.FrameRendered += CoreServiceOnFrameRendered;
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_coreService.FrameRendering += CoreServiceOnFrameRendering;
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Renderer = Constants.ManagedGraphicsContext != null ? Constants.ManagedGraphicsContext.GetType().Name : "Software";
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base.OnActivate();
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}
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@@ -88,8 +97,6 @@ namespace Artemis.UI.Screens.Settings.Debug.Tabs
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RenderWidth = bitmapInfo.Width;
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// ReSharper disable twice CompareOfFloatsByEqualityOperator
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if (CurrentFrame is not WriteableBitmap writable || writable.Width != bitmapInfo.Width || writable.Height != bitmapInfo.Height)
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{
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CurrentFrame = e.Texture.Surface.Snapshot().ToWriteableBitmap();
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