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https://github.com/Artemis-RGB/Artemis
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Removed the rest of CS Script and removed old plugin projects
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using System.Collections.Generic;
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using System.Drawing;
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using Artemis.Core;
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using Artemis.Core.Plugins.Interfaces;
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using Artemis.Core.Services.Interfaces;
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using Artemis.Plugins.Modules.General.ViewModels;
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using RGB.NET.Core;
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using Stylet;
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using Color = System.Drawing.Color;
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using Rectangle = System.Drawing.Rectangle;
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namespace Artemis.Plugins.Modules.General
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{
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public class GeneralModule : IModule
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{
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private readonly IRgbService _rgbService;
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private readonly RGBSurface _surface;
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private Dictionary<Led, Color> _colors;
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public GeneralModule()
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{
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}
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public GeneralModule(IRgbService rgbService)
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{
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_rgbService = rgbService;
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_surface = _rgbService.Surface;
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_colors = new Dictionary<Led, Color>();
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_rgbService.FinishedLoadedDevices += (sender, args) => PopulateColors();
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}
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// True since the main data model is all this module shows
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public bool ExpandsMainDataModel => true;
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public void Update(double deltaTime)
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{
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if (_colors == null)
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return;
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foreach (var surfaceLed in _surface.Leds)
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UpdateLedColor(surfaceLed, deltaTime);
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}
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public void Render(double deltaTime, RGBSurface surface, Graphics graphics)
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{
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foreach (var surfaceLed in _surface.Leds)
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{
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if (!_colors.ContainsKey(surfaceLed))
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continue;
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var brush = new SolidBrush(_colors[surfaceLed]);
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var rectangle = new Rectangle((int) surfaceLed.LedRectangle.X, (int) surfaceLed.LedRectangle.Y, (int) surfaceLed.LedRectangle.Width, (int) surfaceLed.LedRectangle.Height);
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graphics.FillRectangle(brush, rectangle);
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UpdateLedColor(surfaceLed, deltaTime);
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}
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}
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public IScreen GetMainViewModel()
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{
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return new GeneralViewModel();
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}
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public void Dispose()
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{
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_colors = null;
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}
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public void LoadPlugin()
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{
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PopulateColors();
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}
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private void UpdateLedColor(Led led, double deltaTime)
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{
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if (_colors.ContainsKey(led))
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_colors[led] = ColorHelpers.ShiftColor(_colors[led], (int) (deltaTime * 1000));
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else
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_colors[led] = ColorHelpers.GetRandomRainbowColor();
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}
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private void PopulateColors()
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{
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_colors = new Dictionary<Led, Color>();
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foreach (var surfaceLed in _surface.Leds)
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_colors.Add(surfaceLed, ColorHelpers.GetRandomRainbowColor());
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}
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}
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}
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