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https://github.com/Artemis-RGB/Artemis
synced 2026-01-02 10:43:31 +00:00
Remove invalid filename symbols before save. This fixes #237
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parent
c73c671f01
commit
876e1d81d7
@ -67,7 +67,7 @@ namespace Artemis.DAL
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lock (prof)
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lock (prof)
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{
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{
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// Store the file
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// Store the file
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if (!(prof.GameName?.Length > 1) || !(prof.KeyboardSlug?.Length > 1) || !(prof.Name?.Length > 1))
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if (!(prof.GameName?.Length > 1) || !(prof.KeyboardSlug?.Length > 1) || !(prof.Slug?.Length > 1))
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throw new ArgumentException("Profile is invalid. Name, GameName and KeyboardSlug are required");
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throw new ArgumentException("Profile is invalid. Name, GameName and KeyboardSlug are required");
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var path = ProfileFolder + $@"\{prof.KeyboardSlug}\{prof.GameName}";
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var path = ProfileFolder + $@"\{prof.KeyboardSlug}\{prof.GameName}";
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@ -84,11 +84,11 @@ namespace Artemis.DAL
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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Logger.Error(e, "Couldn't save profile '{0}.json'", prof.Name);
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Logger.Error(e, "Couldn't save profile '{0}.json'", prof.Slug);
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return;
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return;
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}
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}
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File.WriteAllText(path + $@"\{prof.Name}.json", json);
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File.WriteAllText(path + $@"\{prof.Slug}.json", json);
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Logger.Debug("Saved profile {0}/{1}/{2}", prof.KeyboardSlug, prof.GameName, prof.Name);
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Logger.Debug("Saved profile {0}/{1}/{2}", prof.KeyboardSlug, prof.GameName, prof.Name);
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}
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}
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}
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}
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@ -114,7 +114,7 @@ namespace Artemis.DAL
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public static void DeleteProfile(ProfileModel prof)
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public static void DeleteProfile(ProfileModel prof)
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{
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{
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// Remove the file
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// Remove the file
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var path = ProfileFolder + $@"\{prof.KeyboardSlug}\{prof.GameName}\{prof.Name}.json";
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var path = ProfileFolder + $@"\{prof.KeyboardSlug}\{prof.GameName}\{prof.Slug}.json";
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if (File.Exists(path))
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if (File.Exists(path))
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File.Delete(path);
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File.Delete(path);
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}
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}
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@ -1,6 +1,7 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using System.Windows;
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using System.Windows;
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using System.Windows.Media;
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using System.Windows.Media;
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@ -11,6 +12,7 @@ using Artemis.Profiles.Layers.Models;
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using Artemis.Profiles.Lua;
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using Artemis.Profiles.Lua;
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using Artemis.Utilities;
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using Artemis.Utilities;
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using Artemis.Utilities.ParentChild;
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using Artemis.Utilities.ParentChild;
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using Newtonsoft.Json;
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using Color = System.Windows.Media.Color;
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using Color = System.Windows.Media.Color;
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using Point = System.Windows.Point;
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using Point = System.Windows.Point;
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using Size = System.Windows.Size;
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using Size = System.Windows.Size;
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@ -19,8 +21,11 @@ namespace Artemis.Profiles
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{
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{
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public class ProfileModel
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public class ProfileModel
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{
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{
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private readonly char[] _invalidFileNameChars;
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public ProfileModel()
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public ProfileModel()
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{
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{
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_invalidFileNameChars = Path.GetInvalidFileNameChars();
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Layers = new ChildItemCollection<ProfileModel, LayerModel>(this);
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Layers = new ChildItemCollection<ProfileModel, LayerModel>(this);
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}
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}
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@ -33,6 +38,9 @@ namespace Artemis.Profiles
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public int Height { get; set; }
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public int Height { get; set; }
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public string LuaScript { get; set; }
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public string LuaScript { get; set; }
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[JsonIgnore]
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public string Slug => new string(Name.Where(ch => !_invalidFileNameChars.Contains(ch)).ToArray());
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public void FixOrder()
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public void FixOrder()
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{
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{
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Layers.Sort(l => l.Order);
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Layers.Sort(l => l.Order);
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@ -195,7 +203,7 @@ namespace Artemis.Profiles
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protected bool Equals(ProfileModel other)
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protected bool Equals(ProfileModel other)
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{
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{
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return string.Equals(Name, other.Name) &&
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return string.Equals(Slug, other.Slug) &&
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string.Equals(KeyboardSlug, other.KeyboardSlug) &&
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string.Equals(KeyboardSlug, other.KeyboardSlug) &&
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string.Equals(GameName, other.GameName);
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string.Equals(GameName, other.GameName);
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}
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}
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@ -212,7 +220,7 @@ namespace Artemis.Profiles
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{
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{
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unchecked
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unchecked
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{
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{
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var hashCode = Name?.GetHashCode() ?? 0;
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var hashCode = Slug?.GetHashCode() ?? 0;
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hashCode = (hashCode*397) ^ (KeyboardSlug?.GetHashCode() ?? 0);
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hashCode = (hashCode*397) ^ (KeyboardSlug?.GetHashCode() ?? 0);
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hashCode = (hashCode*397) ^ (GameName?.GetHashCode() ?? 0);
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hashCode = (hashCode*397) ^ (GameName?.GetHashCode() ?? 0);
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return hashCode;
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return hashCode;
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