mirror of
https://github.com/Artemis-RGB/Artemis
synced 2026-11-12 03:48:56 +00:00
Layers - Added support for rendering multiple timelines at once
Events - Added trigger modes
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c6a06f0131
commit
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21 files changed
+495
-333
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@@ -30,7 +30,6 @@ namespace Artemis.Core
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Profile = Parent.Profile;
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Name = name;
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Enabled = true;
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DisplayContinuously = true;
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_layerEffects = new List<BaseLayerEffect>();
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_expandedPropertyGroups = new List<string>();
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@@ -56,24 +55,23 @@ namespace Artemis.Core
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Load();
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}
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public bool IsRootFolder => Parent == Profile;
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internal FolderEntity FolderEntity { get; set; }
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internal override RenderElementEntity RenderElementEntity => FolderEntity;
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/// <inheritdoc />
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public override List<ILayerProperty> GetAllLayerProperties()
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{
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List<ILayerProperty> result = new List<ILayerProperty>();
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foreach (BaseLayerEffect layerEffect in LayerEffects)
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{
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if (layerEffect.BaseProperties != null)
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result.AddRange(layerEffect.BaseProperties.GetAllLayerProperties());
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}
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return result;
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}
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internal override RenderElementEntity RenderElementEntity => FolderEntity;
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public bool IsRootFolder => Parent == Profile;
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public override void Update(double deltaTime)
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{
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if (_disposed)
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@@ -82,149 +80,28 @@ namespace Artemis.Core
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if (!Enabled)
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return;
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// Disable data bindings during an override
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bool wasApplyingDataBindings = ApplyDataBindingsEnabled;
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ApplyDataBindingsEnabled = false;
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// Ensure the layer must still be displayed
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UpdateDisplayCondition();
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// Update the layer timeline, this will give us a new delta time which could be negative in case the main segment wrapped back
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// to it's start
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UpdateTimeline(deltaTime);
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// Update the layer timeline
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UpdateTimeLines(deltaTime);
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foreach (BaseLayerEffect baseLayerEffect in LayerEffects.Where(e => e.Enabled))
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{
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baseLayerEffect.BaseProperties?.Update(deltaTime);
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baseLayerEffect.Update(deltaTime);
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}
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// Iterate the children in reverse because that's how they must be rendered too
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for (int index = Children.Count - 1; index > -1; index--)
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{
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ProfileElement profileElement = Children[index];
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profileElement.Update(deltaTime);
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}
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// Restore the old data bindings enabled state
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ApplyDataBindingsEnabled = wasApplyingDataBindings;
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foreach (ProfileElement child in Children)
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child.Update(deltaTime);
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}
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protected internal override void UpdateTimelineLength()
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/// <inheritdoc />
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public override void Reset()
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{
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TimelineLength = !Children.Any() ? TimeSpan.Zero : Children.OfType<RenderProfileElement>().Max(c => c.TimelineLength);
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if (StartSegmentLength + MainSegmentLength + EndSegmentLength > TimelineLength)
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TimelineLength = StartSegmentLength + MainSegmentLength + EndSegmentLength;
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if (Parent is RenderProfileElement parent)
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parent.UpdateTimelineLength();
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}
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public override void OverrideProgress(TimeSpan timeOverride, bool stickToMainSegment)
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{
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if (_disposed)
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throw new ObjectDisposedException("Folder");
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if (!Enabled)
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return;
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// If the condition is event-based, never display continuously
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bool displayContinuously = (DisplayCondition == null || !DisplayCondition.ContainsEvents) && DisplayContinuously;
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TimeSpan beginTime = TimelinePosition;
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if (stickToMainSegment)
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{
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if (!displayContinuously)
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{
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TimeSpan position = timeOverride + StartSegmentLength;
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if (position > StartSegmentLength + EndSegmentLength)
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TimelinePosition = StartSegmentLength + EndSegmentLength;
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}
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else
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{
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double progress = timeOverride.TotalMilliseconds % MainSegmentLength.TotalMilliseconds;
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if (progress > 0)
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TimelinePosition = TimeSpan.FromMilliseconds(progress) + StartSegmentLength;
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else
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TimelinePosition = StartSegmentLength;
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}
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}
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else
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TimelinePosition = timeOverride;
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double delta = (TimelinePosition - beginTime).TotalSeconds;
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DisplayConditionMet = false;
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TimeLine = TimelineLength;
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ExtraTimeLines.Clear();
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foreach (BaseLayerEffect baseLayerEffect in LayerEffects.Where(e => e.Enabled))
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{
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baseLayerEffect.BaseProperties?.Update(delta);
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baseLayerEffect.Update(delta);
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}
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}
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baseLayerEffect.BaseProperties?.Reset();
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public override void Render(double deltaTime, SKCanvas canvas, SKImageInfo canvasInfo)
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{
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if (_disposed)
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throw new ObjectDisposedException("Folder");
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if (Path == null || !Enabled || !Children.Any(c => c.Enabled))
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return;
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// No need to render if at the end of the timeline
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if (TimelinePosition > TimelineLength)
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return;
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if (_folderBitmap == null)
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_folderBitmap = new SKBitmap(new SKImageInfo((int) Path.Bounds.Width, (int) Path.Bounds.Height));
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else if (_folderBitmap.Info.Width != (int) Path.Bounds.Width || _folderBitmap.Info.Height != (int) Path.Bounds.Height)
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{
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_folderBitmap.Dispose();
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_folderBitmap = new SKBitmap(new SKImageInfo((int) Path.Bounds.Width, (int) Path.Bounds.Height));
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}
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using SKPath folderPath = new SKPath(Path);
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using SKCanvas folderCanvas = new SKCanvas(_folderBitmap);
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using SKPaint folderPaint = new SKPaint();
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folderCanvas.Clear();
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folderPath.Transform(SKMatrix.MakeTranslation(folderPath.Bounds.Left * -1, folderPath.Bounds.Top * -1));
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SKPoint targetLocation = Path.Bounds.Location;
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if (Parent is Folder parentFolder)
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targetLocation -= parentFolder.Path.Bounds.Location;
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canvas.Save();
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using SKPath clipPath = new SKPath(folderPath);
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clipPath.Transform(SKMatrix.MakeTranslation(targetLocation.X, targetLocation.Y));
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canvas.ClipPath(clipPath);
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foreach (BaseLayerEffect baseLayerEffect in LayerEffects.Where(e => e.Enabled))
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baseLayerEffect.PreProcess(folderCanvas, _folderBitmap.Info, folderPath, folderPaint);
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// No point rendering if the alpha was set to zero by one of the effects
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if (folderPaint.Color.Alpha == 0)
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return;
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// Iterate the children in reverse because the first layer must be rendered last to end up on top
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for (int index = Children.Count - 1; index > -1; index--)
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{
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folderCanvas.Save();
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ProfileElement profileElement = Children[index];
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profileElement.Render(deltaTime, folderCanvas, _folderBitmap.Info);
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folderCanvas.Restore();
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}
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// If required, apply the opacity override of the module to the root folder
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if (IsRootFolder && Profile.Module.OpacityOverride < 1)
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{
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double multiplier = Easings.SineEaseInOut(Profile.Module.OpacityOverride);
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folderPaint.Color = folderPaint.Color.WithAlpha((byte) (folderPaint.Color.Alpha * multiplier));
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}
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foreach (BaseLayerEffect baseLayerEffect in LayerEffects.Where(e => e.Enabled))
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baseLayerEffect.PostProcess(canvas, canvasInfo, folderPath, folderPaint);
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canvas.DrawBitmap(_folderBitmap, targetLocation, folderPaint);
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canvas.Restore();
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foreach (ProfileElement child in Children)
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child.Reset();
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}
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/// <inheritdoc />
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@@ -234,7 +111,7 @@ namespace Artemis.Core
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throw new ObjectDisposedException("Folder");
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base.AddChild(child, order);
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UpdateTimelineLength();
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UpdateTimeLineLength();
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CalculateRenderProperties();
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}
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@@ -245,7 +122,7 @@ namespace Artemis.Core
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throw new ObjectDisposedException("Folder");
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base.RemoveChild(child);
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UpdateTimelineLength();
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UpdateTimeLineLength();
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CalculateRenderProperties();
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}
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@@ -261,10 +138,8 @@ namespace Artemis.Core
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SKPath path = new SKPath {FillType = SKPathFillType.Winding};
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foreach (ProfileElement child in Children)
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{
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if (child is RenderProfileElement effectChild && effectChild.Path != null)
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path.AddPath(effectChild.Path);
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}
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Path = path;
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@@ -275,6 +150,16 @@ namespace Artemis.Core
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OnRenderPropertiesUpdated();
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}
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protected internal override void UpdateTimeLineLength()
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{
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TimelineLength = !Children.Any() ? TimeSpan.Zero : Children.OfType<RenderProfileElement>().Max(c => c.TimelineLength);
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if (StartSegmentLength + MainSegmentLength + EndSegmentLength > TimelineLength)
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TimelineLength = StartSegmentLength + MainSegmentLength + EndSegmentLength;
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if (Parent is RenderProfileElement parent)
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parent.UpdateTimeLineLength();
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}
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protected override void Dispose(bool disposing)
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{
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_disposed = true;
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@@ -324,6 +209,104 @@ namespace Artemis.Core
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SaveRenderElement();
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}
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#region Rendering
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private TimeSpan _lastRenderTime;
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public override void Render(SKCanvas canvas, SKImageInfo canvasInfo)
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{
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if (_disposed)
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throw new ObjectDisposedException("Folder");
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if (!Enabled || !Children.Any(c => c.Enabled))
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return;
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// Ensure the folder is ready
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if (Path == null)
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return;
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RenderFolder(TimeLine, canvas, canvasInfo);
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}
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private void PrepareForRender(TimeSpan timeLine)
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{
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double renderDelta = (timeLine - _lastRenderTime).TotalSeconds;
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foreach (BaseLayerEffect baseLayerEffect in LayerEffects.Where(e => e.Enabled))
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{
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baseLayerEffect.BaseProperties?.Update(renderDelta);
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baseLayerEffect.Update(renderDelta);
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}
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_lastRenderTime = timeLine;
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}
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private void RenderFolder(TimeSpan timeLine, SKCanvas canvas, SKImageInfo canvasInfo)
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{
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if (timeLine > TimelineLength)
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return;
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PrepareForRender(timeLine);
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if (_folderBitmap == null)
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{
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_folderBitmap = new SKBitmap(new SKImageInfo((int) Path.Bounds.Width, (int) Path.Bounds.Height));
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}
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else if (_folderBitmap.Info.Width != (int) Path.Bounds.Width || _folderBitmap.Info.Height != (int) Path.Bounds.Height)
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{
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_folderBitmap.Dispose();
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_folderBitmap = new SKBitmap(new SKImageInfo((int) Path.Bounds.Width, (int) Path.Bounds.Height));
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}
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using SKPath folderPath = new SKPath(Path);
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using SKCanvas folderCanvas = new SKCanvas(_folderBitmap);
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using SKPaint folderPaint = new SKPaint();
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folderCanvas.Clear();
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folderPath.Transform(SKMatrix.MakeTranslation(folderPath.Bounds.Left * -1, folderPath.Bounds.Top * -1));
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SKPoint targetLocation = Path.Bounds.Location;
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if (Parent is Folder parentFolder)
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targetLocation -= parentFolder.Path.Bounds.Location;
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canvas.Save();
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using SKPath clipPath = new SKPath(folderPath);
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clipPath.Transform(SKMatrix.MakeTranslation(targetLocation.X, targetLocation.Y));
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canvas.ClipPath(clipPath);
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foreach (BaseLayerEffect baseLayerEffect in LayerEffects.Where(e => e.Enabled))
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baseLayerEffect.PreProcess(folderCanvas, _folderBitmap.Info, folderPath, folderPaint);
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// No point rendering if the alpha was set to zero by one of the effects
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if (folderPaint.Color.Alpha == 0)
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return;
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// Iterate the children in reverse because the first layer must be rendered last to end up on top
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for (int index = Children.Count - 1; index > -1; index--)
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{
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folderCanvas.Save();
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ProfileElement profileElement = Children[index];
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profileElement.Render(folderCanvas, _folderBitmap.Info);
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folderCanvas.Restore();
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}
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// If required, apply the opacity override of the module to the root folder
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if (IsRootFolder && Profile.Module.OpacityOverride < 1)
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{
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double multiplier = Easings.SineEaseInOut(Profile.Module.OpacityOverride);
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folderPaint.Color = folderPaint.Color.WithAlpha((byte) (folderPaint.Color.Alpha * multiplier));
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}
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foreach (BaseLayerEffect baseLayerEffect in LayerEffects.Where(e => e.Enabled))
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baseLayerEffect.PostProcess(canvas, canvasInfo, folderPath, folderPaint);
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canvas.DrawBitmap(_folderBitmap, targetLocation, folderPaint);
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canvas.Restore();
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}
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#endregion
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#region Events
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public event EventHandler RenderPropertiesUpdated;
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@@ -37,7 +37,6 @@ namespace Artemis.Core
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Profile = Parent.Profile;
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Name = name;
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Enabled = true;
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DisplayContinuously = true;
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General = new LayerGeneralProperties();
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Transform = new LayerTransformProperties();
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@@ -177,6 +176,21 @@ namespace Artemis.Core
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ActivateLayerBrush();
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}
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/// <inheritdoc />
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public override void Reset()
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{
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DisplayConditionMet = false;
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TimeLine = TimelineLength;
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ExtraTimeLines.Clear();
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General.Reset();
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Transform.Reset();
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LayerBrush.BaseProperties?.Reset();
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foreach (BaseLayerEffect baseLayerEffect in LayerEffects.Where(e => e.Enabled))
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baseLayerEffect.BaseProperties?.Reset();
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}
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#region Storage
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internal override void Load()
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@@ -251,6 +265,8 @@ namespace Artemis.Core
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#endregion
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#region Rendering
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private TimeSpan _lastRenderTime;
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/// <inheritdoc />
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public override void Update(double deltaTime)
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@@ -258,97 +274,28 @@ namespace Artemis.Core
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if (_disposed)
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throw new ObjectDisposedException("Layer");
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if (!Enabled || LayerBrush?.BaseProperties == null || !LayerBrush.BaseProperties.PropertiesInitialized)
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if (!Enabled)
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return;
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// Ensure the layer must still be displayed
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UpdateDisplayCondition();
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// Update the layer timeline, this will give us a new delta time which could be negative in case the main segment wrapped back
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// to it's start
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UpdateTimeline(deltaTime);
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// No point updating further than this if the layer is not going to be rendered
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if (TimelinePosition > TimelineLength)
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return;
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General.Update(deltaTime);
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Transform.Update(deltaTime);
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LayerBrush.BaseProperties?.Update(deltaTime);
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LayerBrush.Update(deltaTime);
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foreach (BaseLayerEffect baseLayerEffect in LayerEffects.Where(e => e.Enabled))
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{
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baseLayerEffect.BaseProperties?.Update(deltaTime);
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baseLayerEffect.Update(deltaTime);
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}
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// Update the layer timeline
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UpdateTimeLines(deltaTime);
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}
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protected internal override void UpdateTimelineLength()
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protected internal override void UpdateTimeLineLength()
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{
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TimelineLength = StartSegmentLength + MainSegmentLength + EndSegmentLength;
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}
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public override void OverrideProgress(TimeSpan timeOverride, bool stickToMainSegment)
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{
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if (_disposed)
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throw new ObjectDisposedException("Layer");
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if (!Enabled || LayerBrush?.BaseProperties == null || !LayerBrush.BaseProperties.PropertiesInitialized)
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return;
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// Disable data bindings during an override
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bool wasApplyingDataBindings = ApplyDataBindingsEnabled;
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ApplyDataBindingsEnabled = false;
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// If the condition is event-based, never display continuously
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bool displayContinuously = (DisplayCondition == null || !DisplayCondition.ContainsEvents) && DisplayContinuously;
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TimeSpan beginTime = TimelinePosition;
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if (stickToMainSegment)
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{
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if (!displayContinuously)
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{
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TimelinePosition = StartSegmentLength + timeOverride;
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}
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else
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{
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double progress = timeOverride.TotalMilliseconds % MainSegmentLength.TotalMilliseconds;
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if (progress > 0)
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TimelinePosition = TimeSpan.FromMilliseconds(progress) + StartSegmentLength;
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else
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TimelinePosition = StartSegmentLength;
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}
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}
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else
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{
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TimelinePosition = timeOverride;
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}
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double delta = (TimelinePosition - beginTime).TotalSeconds;
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General.Update(delta);
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Transform.Update(delta);
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LayerBrush.BaseProperties?.Update(delta);
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LayerBrush.Update(delta);
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foreach (BaseLayerEffect baseLayerEffect in LayerEffects.Where(e => e.Enabled))
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{
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baseLayerEffect.BaseProperties?.Update(delta);
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baseLayerEffect.Update(delta);
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}
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// Restore the old data bindings enabled state
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ApplyDataBindingsEnabled = wasApplyingDataBindings;
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}
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/// <inheritdoc />
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public override void Render(double deltaTime, SKCanvas canvas, SKImageInfo canvasInfo)
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public override void Render(SKCanvas canvas, SKImageInfo canvasInfo)
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{
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if (_disposed)
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throw new ObjectDisposedException("Layer");
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if (!Enabled || TimelinePosition > TimelineLength)
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if (!Enabled)
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return;
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// Ensure the layer is ready
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@@ -358,14 +305,44 @@ namespace Artemis.Core
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if (LayerBrush?.BaseProperties?.PropertiesInitialized == false || LayerBrush?.BrushType != LayerBrushType.Regular)
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return;
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RenderLayer(TimeLine, canvas);
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foreach (TimeSpan extraTimeLine in ExtraTimeLines)
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RenderLayer(extraTimeLine, canvas);
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}
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private void PrepareForRender(TimeSpan timeLine)
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{
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double renderDelta = (timeLine - _lastRenderTime).TotalSeconds;
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General.Update(renderDelta);
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Transform.Update(renderDelta);
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LayerBrush.BaseProperties?.Update(renderDelta);
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LayerBrush.Update(renderDelta);
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foreach (BaseLayerEffect baseLayerEffect in LayerEffects.Where(e => e.Enabled))
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{
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||||
baseLayerEffect.BaseProperties?.Update(renderDelta);
|
||||
baseLayerEffect.Update(renderDelta);
|
||||
}
|
||||
|
||||
_lastRenderTime = timeLine;
|
||||
}
|
||||
|
||||
private void RenderLayer(TimeSpan timeLine, SKCanvas canvas)
|
||||
{
|
||||
if (timeLine > TimelineLength || timeLine == TimeSpan.Zero && !DisplayConditionMet)
|
||||
return;
|
||||
|
||||
PrepareForRender(timeLine);
|
||||
|
||||
if (_layerBitmap == null)
|
||||
{
|
||||
_layerBitmap = new SKBitmap(new SKImageInfo((int) Path.Bounds.Width, (int) Path.Bounds.Height));
|
||||
_layerBitmap = new SKBitmap(new SKImageInfo((int)Path.Bounds.Width, (int)Path.Bounds.Height));
|
||||
}
|
||||
else if (_layerBitmap.Info.Width != (int) Path.Bounds.Width || _layerBitmap.Info.Height != (int) Path.Bounds.Height)
|
||||
else if (_layerBitmap.Info.Width != (int)Path.Bounds.Width || _layerBitmap.Info.Height != (int)Path.Bounds.Height)
|
||||
{
|
||||
_layerBitmap.Dispose();
|
||||
_layerBitmap = new SKBitmap(new SKImageInfo((int) Path.Bounds.Width, (int) Path.Bounds.Height));
|
||||
_layerBitmap = new SKBitmap(new SKImageInfo((int)Path.Bounds.Width, (int)Path.Bounds.Height));
|
||||
}
|
||||
|
||||
using SKPath layerPath = new SKPath(Path);
|
||||
@@ -373,7 +350,7 @@ namespace Artemis.Core
|
||||
using SKPaint layerPaint = new SKPaint
|
||||
{
|
||||
FilterQuality = SKFilterQuality.Low,
|
||||
Color = new SKColor(0, 0, 0, (byte) (Transform.Opacity.CurrentValue * 2.55f))
|
||||
Color = new SKColor(0, 0, 0, (byte)(Transform.Opacity.CurrentValue * 2.55f))
|
||||
};
|
||||
layerCanvas.Clear();
|
||||
|
||||
@@ -393,7 +370,7 @@ namespace Artemis.Core
|
||||
else if (General.ResizeMode.CurrentValue == LayerResizeMode.Clip)
|
||||
ClipRender(layerCanvas, _layerBitmap.Info, layerPaint, layerPath);
|
||||
|
||||
using SKPaint canvasPaint = new SKPaint {BlendMode = General.BlendMode.CurrentValue};
|
||||
using SKPaint canvasPaint = new SKPaint { BlendMode = General.BlendMode.CurrentValue };
|
||||
foreach (BaseLayerEffect baseLayerEffect in LayerEffects.Where(e => e.Enabled))
|
||||
baseLayerEffect.PostProcess(layerCanvas, _layerBitmap.Info, layerPath, canvasPaint);
|
||||
|
||||
@@ -406,7 +383,7 @@ namespace Artemis.Core
|
||||
(canvasPath.Bounds.Left - targetLocation.X) * -1,
|
||||
(canvasPath.Bounds.Top - targetLocation.Y) * -1)
|
||||
);
|
||||
canvas.ClipPath(canvasPath);
|
||||
// canvas.ClipPath(canvasPath);
|
||||
canvas.DrawBitmap(_layerBitmap, targetLocation, canvasPaint);
|
||||
}
|
||||
|
||||
|
||||
@@ -36,5 +36,10 @@ namespace Artemis.Core
|
||||
/// Returns a list off all data binding registrations
|
||||
/// </summary>
|
||||
List<IDataBindingRegistration> GetAllDataBindingRegistrations();
|
||||
|
||||
/// <summary>
|
||||
/// Resets the internal state of the property
|
||||
/// </summary>
|
||||
void Reset();
|
||||
}
|
||||
}
|
||||
@@ -19,6 +19,7 @@ namespace Artemis.Core
|
||||
public class LayerProperty<T> : ILayerProperty
|
||||
{
|
||||
private bool _disposed;
|
||||
private TimeSpan _keyframeProgress;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the <see cref="LayerProperty{T}" /> class
|
||||
@@ -43,9 +44,10 @@ namespace Artemis.Core
|
||||
throw new ObjectDisposedException("LayerProperty");
|
||||
|
||||
CurrentValue = BaseValue;
|
||||
_keyframeProgress = _keyframeProgress.Add(TimeSpan.FromSeconds(deltaTime));
|
||||
|
||||
if (ProfileElement.ApplyKeyframesEnabled)
|
||||
UpdateKeyframes();
|
||||
UpdateKeyframes(deltaTime);
|
||||
if (ProfileElement.ApplyDataBindingsEnabled)
|
||||
UpdateDataBindings(deltaTime);
|
||||
|
||||
@@ -294,13 +296,13 @@ namespace Artemis.Core
|
||||
_keyframes = _keyframes.OrderBy(k => k.Position).ToList();
|
||||
}
|
||||
|
||||
private void UpdateKeyframes()
|
||||
private void UpdateKeyframes(double deltaTime)
|
||||
{
|
||||
if (!KeyframesSupported || !KeyframesEnabled)
|
||||
return;
|
||||
|
||||
|
||||
// The current keyframe is the last keyframe before the current time
|
||||
CurrentKeyframe = _keyframes.LastOrDefault(k => k.Position <= ProfileElement.TimelinePosition);
|
||||
CurrentKeyframe = _keyframes.LastOrDefault(k => k.Position <= _keyframeProgress);
|
||||
// Keyframes are sorted by position so we can safely assume the next keyframe's position is after the current
|
||||
int nextIndex = _keyframes.IndexOf(CurrentKeyframe) + 1;
|
||||
NextKeyframe = _keyframes.Count > nextIndex ? _keyframes[nextIndex] : null;
|
||||
@@ -314,7 +316,7 @@ namespace Artemis.Core
|
||||
else
|
||||
{
|
||||
TimeSpan timeDiff = NextKeyframe.Position - CurrentKeyframe.Position;
|
||||
float keyframeProgress = (float) ((ProfileElement.TimelinePosition - CurrentKeyframe.Position).TotalMilliseconds / timeDiff.TotalMilliseconds);
|
||||
float keyframeProgress = (float) ((_keyframeProgress - CurrentKeyframe.Position).TotalMilliseconds / timeDiff.TotalMilliseconds);
|
||||
float keyframeProgressEased = (float) Easings.Interpolate(keyframeProgress, CurrentKeyframe.EasingFunction);
|
||||
UpdateCurrentValue(keyframeProgress, keyframeProgressEased);
|
||||
}
|
||||
@@ -362,6 +364,12 @@ namespace Artemis.Core
|
||||
return _dataBindingRegistrations;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void Reset()
|
||||
{
|
||||
_keyframeProgress = TimeSpan.Zero;
|
||||
}
|
||||
|
||||
public void RegisterDataBindingProperty<TProperty>(Expression<Func<T, TProperty>> propertyExpression, DataBindingConverter<T, TProperty> converter)
|
||||
{
|
||||
if (_disposed)
|
||||
|
||||
@@ -300,5 +300,16 @@ namespace Artemis.Core
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Resets the internal state of the property group
|
||||
/// </summary>
|
||||
public void Reset()
|
||||
{
|
||||
foreach (ILayerProperty layerProperty in LayerProperties)
|
||||
layerProperty.Reset();
|
||||
foreach (LayerPropertyGroup layerPropertyGroup in LayerPropertyGroups)
|
||||
layerPropertyGroup.Reset();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -66,7 +66,7 @@ namespace Artemis.Core
|
||||
}
|
||||
}
|
||||
|
||||
public override void Render(double deltaTime, SKCanvas canvas, SKImageInfo canvasInfo)
|
||||
public override void Render(SKCanvas canvas, SKImageInfo canvasInfo)
|
||||
{
|
||||
lock (this)
|
||||
{
|
||||
@@ -76,10 +76,17 @@ namespace Artemis.Core
|
||||
throw new ArtemisCoreException($"Cannot render inactive profile: {this}");
|
||||
|
||||
foreach (ProfileElement profileElement in Children)
|
||||
profileElement.Render(deltaTime, canvas, canvasInfo);
|
||||
profileElement.Render(canvas, canvasInfo);
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Reset()
|
||||
{
|
||||
foreach (ProfileElement child in Children)
|
||||
child.Reset();
|
||||
}
|
||||
|
||||
public Folder GetRootFolder()
|
||||
{
|
||||
if (_disposed)
|
||||
|
||||
@@ -91,7 +91,12 @@ namespace Artemis.Core
|
||||
/// <summary>
|
||||
/// Renders the element
|
||||
/// </summary>
|
||||
public abstract void Render(double deltaTime, SKCanvas canvas, SKImageInfo canvasInfo);
|
||||
public abstract void Render(SKCanvas canvas, SKImageInfo canvasInfo);
|
||||
|
||||
/// <summary>
|
||||
/// Resets the internal state of the element
|
||||
/// </summary>
|
||||
public abstract void Reset();
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
@@ -110,7 +115,7 @@ namespace Artemis.Core
|
||||
{
|
||||
if (_disposed)
|
||||
throw new ObjectDisposedException(GetType().Name);
|
||||
|
||||
|
||||
lock (ChildrenList)
|
||||
{
|
||||
if (ChildrenList.Contains(child))
|
||||
|
||||
@@ -17,6 +17,7 @@ namespace Artemis.Core
|
||||
{
|
||||
ApplyDataBindingsEnabled = true;
|
||||
ApplyKeyframesEnabled = true;
|
||||
ExtraTimeLines = new List<TimeSpan>();
|
||||
|
||||
LayerEffectStore.LayerEffectAdded += LayerEffectStoreOnLayerEffectAdded;
|
||||
LayerEffectStore.LayerEffectRemoved += LayerEffectStoreOnLayerEffectRemoved;
|
||||
@@ -49,8 +50,9 @@ namespace Artemis.Core
|
||||
StartSegmentLength = RenderElementEntity.StartSegmentLength;
|
||||
MainSegmentLength = RenderElementEntity.MainSegmentLength;
|
||||
EndSegmentLength = RenderElementEntity.EndSegmentLength;
|
||||
DisplayContinuously = RenderElementEntity.DisplayContinuously;
|
||||
AlwaysFinishTimeline = RenderElementEntity.AlwaysFinishTimeline;
|
||||
PlayMode = (TimelinePlayMode) RenderElementEntity.PlayMode;
|
||||
StopMode = (TimelineStopMode) RenderElementEntity.StopMode;
|
||||
EventOverlapMode = (TimeLineEventOverlapMode) RenderElementEntity.EventOverlapMode;
|
||||
|
||||
DisplayCondition = RenderElementEntity.DisplayCondition != null
|
||||
? new DataModelConditionGroup(null, RenderElementEntity.DisplayCondition)
|
||||
@@ -64,8 +66,9 @@ namespace Artemis.Core
|
||||
RenderElementEntity.StartSegmentLength = StartSegmentLength;
|
||||
RenderElementEntity.MainSegmentLength = MainSegmentLength;
|
||||
RenderElementEntity.EndSegmentLength = EndSegmentLength;
|
||||
RenderElementEntity.DisplayContinuously = DisplayContinuously;
|
||||
RenderElementEntity.AlwaysFinishTimeline = AlwaysFinishTimeline;
|
||||
RenderElementEntity.PlayMode = (int) PlayMode;
|
||||
RenderElementEntity.StopMode = (int) StopMode;
|
||||
RenderElementEntity.EventOverlapMode = (int) EventOverlapMode;
|
||||
|
||||
RenderElementEntity.LayerEffects.Clear();
|
||||
foreach (BaseLayerEffect layerEffect in LayerEffects)
|
||||
@@ -146,8 +149,10 @@ namespace Artemis.Core
|
||||
private TimeSpan _startSegmentLength;
|
||||
private TimeSpan _mainSegmentLength;
|
||||
private TimeSpan _endSegmentLength;
|
||||
private bool _displayContinuously;
|
||||
private bool _alwaysFinishTimeline;
|
||||
private TimeSpan _timeLine;
|
||||
private TimelinePlayMode _playMode;
|
||||
private TimelineStopMode _stopMode;
|
||||
private TimeLineEventOverlapMode _eventOverlapMode;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the length of the start segment
|
||||
@@ -158,9 +163,9 @@ namespace Artemis.Core
|
||||
set
|
||||
{
|
||||
if (!SetAndNotify(ref _startSegmentLength, value)) return;
|
||||
UpdateTimelineLength();
|
||||
UpdateTimeLineLength();
|
||||
if (Parent is RenderProfileElement renderElement)
|
||||
renderElement.UpdateTimelineLength();
|
||||
renderElement.UpdateTimeLineLength();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -173,9 +178,9 @@ namespace Artemis.Core
|
||||
set
|
||||
{
|
||||
if (!SetAndNotify(ref _mainSegmentLength, value)) return;
|
||||
UpdateTimelineLength();
|
||||
UpdateTimeLineLength();
|
||||
if (Parent is RenderProfileElement renderElement)
|
||||
renderElement.UpdateTimelineLength();
|
||||
renderElement.UpdateTimeLineLength();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -188,37 +193,53 @@ namespace Artemis.Core
|
||||
set
|
||||
{
|
||||
if (!SetAndNotify(ref _endSegmentLength, value)) return;
|
||||
UpdateTimelineLength();
|
||||
UpdateTimeLineLength();
|
||||
if (Parent is RenderProfileElement renderElement)
|
||||
renderElement.UpdateTimelineLength();
|
||||
renderElement.UpdateTimeLineLength();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current timeline position
|
||||
/// Gets the current time line position
|
||||
/// </summary>
|
||||
public TimeSpan TimelinePosition
|
||||
public TimeSpan TimeLine
|
||||
{
|
||||
get => _timelinePosition;
|
||||
protected set => SetAndNotify(ref _timelinePosition, value);
|
||||
get => _timeLine;
|
||||
protected set => SetAndNotify(ref _timeLine, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets whether main timeline should repeat itself as long as display conditions are met
|
||||
/// Gets a list of extra time lines to render the element at each frame. Extra time lines are removed when they reach
|
||||
/// their end
|
||||
/// </summary>
|
||||
public bool DisplayContinuously
|
||||
public List<TimeSpan> ExtraTimeLines { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the mode in which the render element starts its timeline when display conditions are met
|
||||
/// </summary>
|
||||
public TimelinePlayMode PlayMode
|
||||
{
|
||||
get => _displayContinuously;
|
||||
set => SetAndNotify(ref _displayContinuously, value);
|
||||
get => _playMode;
|
||||
set => SetAndNotify(ref _playMode, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets whether the timeline should finish when conditions are no longer met
|
||||
/// Gets or sets the mode in which the render element stops its timeline when display conditions are no longer met
|
||||
/// </summary>
|
||||
public bool AlwaysFinishTimeline
|
||||
public TimelineStopMode StopMode
|
||||
{
|
||||
get => _alwaysFinishTimeline;
|
||||
set => SetAndNotify(ref _alwaysFinishTimeline, value);
|
||||
get => _stopMode;
|
||||
set => SetAndNotify(ref _stopMode, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the mode in which the render element responds to display condition events being fired before the
|
||||
/// timeline finished
|
||||
/// </summary>
|
||||
public TimeLineEventOverlapMode EventOverlapMode
|
||||
{
|
||||
get => _eventOverlapMode;
|
||||
set => SetAndNotify(ref _eventOverlapMode, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -226,48 +247,62 @@ namespace Artemis.Core
|
||||
/// </summary>
|
||||
public TimeSpan TimelineLength { get; protected set; }
|
||||
|
||||
protected double UpdateTimeline(double deltaTime)
|
||||
/// <summary>
|
||||
/// Updates the time line and any extra time lines present in <see cref="ExtraTimeLines" />
|
||||
/// </summary>
|
||||
/// <param name="deltaTime">The delta with which to move the time lines</param>
|
||||
protected void UpdateTimeLines(double deltaTime)
|
||||
{
|
||||
bool displayContinuously = DisplayContinuously;
|
||||
bool alwaysFinishTimeline = AlwaysFinishTimeline;
|
||||
bool repeatMainSegment = PlayMode == TimelinePlayMode.Repeat;
|
||||
bool finishMainSegment = StopMode == TimelineStopMode.Finish;
|
||||
|
||||
// If the condition is event-based, never display continuously and always finish the timeline
|
||||
if (DisplayCondition != null && DisplayCondition.ContainsEvents)
|
||||
{
|
||||
displayContinuously = false;
|
||||
alwaysFinishTimeline = true;
|
||||
repeatMainSegment = false;
|
||||
finishMainSegment = true;
|
||||
}
|
||||
|
||||
TimeSpan oldPosition = _timelinePosition;
|
||||
|
||||
TimeSpan deltaTimeSpan = TimeSpan.FromSeconds(deltaTime);
|
||||
TimeSpan mainSegmentEnd = StartSegmentLength + MainSegmentLength;
|
||||
|
||||
TimelinePosition += deltaTimeSpan;
|
||||
// Manage segments while the condition is met
|
||||
if (DisplayConditionMet)
|
||||
// Update the main time line
|
||||
if (TimeLine != TimeSpan.Zero || DisplayConditionMet)
|
||||
{
|
||||
// If we are at the end of the main timeline, wrap around back to the beginning
|
||||
if (displayContinuously && TimelinePosition >= mainSegmentEnd)
|
||||
TimelinePosition = StartSegmentLength;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Skip to the last segment if conditions are no longer met
|
||||
if (!alwaysFinishTimeline && TimelinePosition < mainSegmentEnd)
|
||||
TimelinePosition = mainSegmentEnd;
|
||||
TimeLine += deltaTimeSpan;
|
||||
|
||||
// Apply play and stop mode
|
||||
if (DisplayConditionMet && repeatMainSegment && TimeLine >= mainSegmentEnd)
|
||||
TimeLine = StartSegmentLength;
|
||||
else if (!DisplayConditionMet && !finishMainSegment)
|
||||
TimeLine = mainSegmentEnd.Add(new TimeSpan(1));
|
||||
}
|
||||
|
||||
return (TimelinePosition - oldPosition).TotalSeconds;
|
||||
lock (ExtraTimeLines)
|
||||
{
|
||||
// Remove extra time lines that have finished
|
||||
ExtraTimeLines.RemoveAll(t => t >= mainSegmentEnd);
|
||||
// Update remaining extra time lines
|
||||
for (int index = 0; index < ExtraTimeLines.Count; index++)
|
||||
ExtraTimeLines[index] += deltaTimeSpan;
|
||||
}
|
||||
}
|
||||
|
||||
protected internal abstract void UpdateTimelineLength();
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the progress of the element
|
||||
/// Overrides the time line to the specified time and clears any extra time lines
|
||||
/// </summary>
|
||||
/// <param name="timeOverride"></param>
|
||||
/// <param name="stickToMainSegment"></param>
|
||||
public abstract void OverrideProgress(TimeSpan timeOverride, bool stickToMainSegment);
|
||||
/// <param name="time">The time to override to</param>
|
||||
/// <param name="stickToMainSegment">Whether to stick to the main segment, wrapping around if needed</param>
|
||||
public void OverrideTimeLines(TimeSpan time, bool stickToMainSegment)
|
||||
{
|
||||
ExtraTimeLines.Clear();
|
||||
TimeLine = time;
|
||||
|
||||
if (stickToMainSegment && TimeLine > StartSegmentLength)
|
||||
TimeLine = StartSegmentLength + TimeSpan.FromMilliseconds(time.TotalMilliseconds % MainSegmentLength.TotalMilliseconds);
|
||||
}
|
||||
|
||||
protected internal abstract void UpdateTimeLineLength();
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -402,11 +437,10 @@ namespace Artemis.Core
|
||||
public bool DisplayConditionMet
|
||||
{
|
||||
get => _displayConditionMet;
|
||||
private set => SetAndNotify(ref _displayConditionMet, value);
|
||||
protected set => SetAndNotify(ref _displayConditionMet, value);
|
||||
}
|
||||
|
||||
private DataModelConditionGroup _displayCondition;
|
||||
private TimeSpan _timelinePosition;
|
||||
private bool _displayConditionMet;
|
||||
|
||||
/// <summary>
|
||||
@@ -430,9 +464,33 @@ namespace Artemis.Core
|
||||
|
||||
public void UpdateDisplayCondition()
|
||||
{
|
||||
bool conditionMet = DisplayCondition == null || DisplayCondition.Evaluate();
|
||||
if (conditionMet && !DisplayConditionMet)
|
||||
TimelinePosition = TimeSpan.Zero;
|
||||
if (DisplayCondition == null)
|
||||
{
|
||||
DisplayConditionMet = true;
|
||||
return;
|
||||
}
|
||||
|
||||
bool conditionMet = DisplayCondition.Evaluate();
|
||||
|
||||
// Regular conditions reset the timeline whenever their condition is met and was not met before that
|
||||
if (!DisplayCondition.ContainsEvents)
|
||||
{
|
||||
if (conditionMet && !DisplayConditionMet && TimeLine > TimelineLength)
|
||||
TimeLine = TimeSpan.Zero;
|
||||
}
|
||||
// Event conditions reset if the timeline finished and otherwise apply their overlap mode
|
||||
else if (conditionMet)
|
||||
{
|
||||
if (TimeLine > TimelineLength)
|
||||
TimeLine = TimeSpan.Zero;
|
||||
else
|
||||
{
|
||||
if (EventOverlapMode == TimeLineEventOverlapMode.Restart)
|
||||
TimeLine = TimeSpan.Zero;
|
||||
else if (EventOverlapMode == TimeLineEventOverlapMode.Copy)
|
||||
ExtraTimeLines.Add(new TimeSpan());
|
||||
}
|
||||
}
|
||||
|
||||
DisplayConditionMet = conditionMet;
|
||||
}
|
||||
@@ -450,4 +508,57 @@ namespace Artemis.Core
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a mode for render elements to start their timeline when display conditions are met
|
||||
/// </summary>
|
||||
public enum TimelinePlayMode
|
||||
{
|
||||
/// <summary>
|
||||
/// Continue repeating the main segment of the timeline while the condition is met
|
||||
/// </summary>
|
||||
Repeat,
|
||||
|
||||
/// <summary>
|
||||
/// Only play the timeline once when the condition is met
|
||||
/// </summary>
|
||||
Once
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a mode for render elements to stop their timeline when display conditions are no longer met
|
||||
/// </summary>
|
||||
public enum TimelineStopMode
|
||||
{
|
||||
/// <summary>
|
||||
/// When conditions are no longer met, finish the the current run of the main timeline
|
||||
/// </summary>
|
||||
Finish,
|
||||
|
||||
/// <summary>
|
||||
/// When conditions are no longer met, skip to the end segment of the timeline
|
||||
/// </summary>
|
||||
SkipToEnd
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a mode for render elements to start their timeline when display conditions events are fired
|
||||
/// </summary>
|
||||
public enum TimeLineEventOverlapMode
|
||||
{
|
||||
/// <summary>
|
||||
/// Stop the current run and restart the timeline
|
||||
/// </summary>
|
||||
Restart,
|
||||
|
||||
/// <summary>
|
||||
/// Ignore subsequent event fires until the timeline finishes
|
||||
/// </summary>
|
||||
Ignore,
|
||||
|
||||
/// <summary>
|
||||
/// Play another copy of the timeline on top of the current run
|
||||
/// </summary>
|
||||
Copy
|
||||
}
|
||||
}
|
||||
@@ -81,8 +81,9 @@ namespace Artemis.Core.Modules
|
||||
|
||||
internal override void InternalDisablePlugin()
|
||||
{
|
||||
DataModel = null;
|
||||
Deactivate(true);
|
||||
base.InternalDisablePlugin();
|
||||
DataModel = null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -112,7 +113,7 @@ namespace Artemis.Core.Modules
|
||||
/// <summary>
|
||||
/// Gets the currently active profile
|
||||
/// </summary>
|
||||
public Profile ActiveProfile { get; private set; }
|
||||
public Profile? ActiveProfile { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Disables updating the profile, rendering does continue
|
||||
@@ -174,7 +175,7 @@ namespace Artemis.Core.Modules
|
||||
lock (this)
|
||||
{
|
||||
// Render the profile
|
||||
ActiveProfile?.Render(deltaTime, canvas, canvasInfo);
|
||||
ActiveProfile?.Render(canvas, canvasInfo);
|
||||
}
|
||||
|
||||
ProfileRendered(deltaTime, surface, canvas, canvasInfo);
|
||||
|
||||
@@ -49,6 +49,11 @@ namespace Artemis.Core.Services
|
||||
/// <param name="profileModule"></param>
|
||||
void ActivateLastProfile(ProfileModule profileModule);
|
||||
|
||||
/// <summary>
|
||||
/// Reloads the currently active profile on the provided profile module
|
||||
/// </summary>
|
||||
void ReloadProfile(ProfileModule module);
|
||||
|
||||
/// <summary>
|
||||
/// Asynchronously activates the last profile of the given profile module using a fade animation
|
||||
/// </summary>
|
||||
|
||||
@@ -82,6 +82,19 @@ namespace Artemis.Core.Services
|
||||
return profile;
|
||||
}
|
||||
|
||||
public void ReloadProfile(ProfileModule module)
|
||||
{
|
||||
if (module.ActiveProfile == null)
|
||||
return;
|
||||
|
||||
ProfileEntity entity = _profileRepository.Get(module.ActiveProfile.EntityId);
|
||||
Profile profile = new Profile(module, entity);
|
||||
InstantiateProfile(profile);
|
||||
|
||||
module.ChangeActiveProfile(null, _surfaceService.ActiveSurface);
|
||||
module.ChangeActiveProfile(profile, _surfaceService.ActiveSurface);
|
||||
}
|
||||
|
||||
public async Task<Profile> ActivateProfileAnimated(ProfileDescriptor profileDescriptor)
|
||||
{
|
||||
if (profileDescriptor.ProfileModule.ActiveProfile?.EntityId == profileDescriptor.Id)
|
||||
|
||||
@@ -32,7 +32,7 @@ namespace Artemis.Core
|
||||
return;
|
||||
|
||||
AnimationProfile.Update(deltaTime);
|
||||
AnimationProfile.Render(deltaTime, canvas, bitmapInfo);
|
||||
AnimationProfile.Render(canvas, bitmapInfo);
|
||||
}
|
||||
|
||||
private void CreateIntroProfile()
|
||||
|
||||
Reference in new issue
Block a user