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Display conditions - Implemented most of static input
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using System.Windows.Input;
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namespace Artemis.UI.Events
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{
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public class MainWindowMouseEvent
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{
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public MainWindowMouseEvent(object sender, bool keyDown, MouseEventArgs eventArgs)
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{
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Sender = sender;
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MouseDown = keyDown;
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EventArgs = eventArgs;
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}
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public object Sender { get; }
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public bool MouseDown { get; }
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public MouseEventArgs EventArgs { get; }
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}
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}
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