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https://github.com/Artemis-RGB/Artemis
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Moved ContextualColor to update so it updates live
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@ -50,8 +50,6 @@ namespace Artemis.Modules.Games.RocketLeague
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{
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{
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Initialized = false;
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Initialized = false;
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ContextualColor = Settings.ContextualColor;
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_boostRect = new KeyboardRectangle(MainManager.KeyboardManager.ActiveKeyboard, 0, 0, new List<Color>
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_boostRect = new KeyboardRectangle(MainManager.KeyboardManager.ActiveKeyboard, 0, 0, new List<Color>
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{
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{
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ColorHelpers.ToDrawingColor(Settings.MainColor),
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ColorHelpers.ToDrawingColor(Settings.MainColor),
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@ -74,6 +72,7 @@ namespace Artemis.Modules.Games.RocketLeague
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if (_memory == null)
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if (_memory == null)
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return;
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return;
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ContextualColor = Settings.ContextualColor;
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var offsets = _pointer.GameAddresses.First(ga => ga.Description == "Boost").ToString();
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var offsets = _pointer.GameAddresses.First(ga => ga.Description == "Boost").ToString();
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var boostAddress = _memory.GetAddress("\"RocketLeague.exe\"" + offsets);
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var boostAddress = _memory.GetAddress("\"RocketLeague.exe\"" + offsets);
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var boostFloat = _memory.ReadFloat(boostAddress)*100/3;
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var boostFloat = _memory.ReadFloat(boostAddress)*100/3;
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