Surface editor - Prevent LED overlaps

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Robert committed 2020-12-14 19:56:00 +01:00
1 parent 34bcfccb4c
commit 746c42e538
3 files changed
+39 -9

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@@ -17,9 +17,9 @@ namespace Artemis.Core
internal BitmapBrush(Scale scale, PluginSetting<int> sampleSizeSetting) internal BitmapBrush(Scale scale, PluginSetting<int> sampleSizeSetting)
{ {
_disposeLock = new object();
_sampleSizeSetting = sampleSizeSetting; _sampleSizeSetting = sampleSizeSetting;
Scale = scale; Scale = scale;
_disposeLock = new object();
} }
#endregion #endregion
@@ -119,9 +119,8 @@ namespace Artemis.UI.Screens.SurfaceEditor
bool confirmed = await _dialogService.ShowConfirmDialog("Auto-arrange layout", "Are you sure you want to auto-arrange your layout? Your current settings will be overwritten."); bool confirmed = await _dialogService.ShowConfirmDialog("Auto-arrange layout", "Are you sure you want to auto-arrange your layout? Your current settings will be overwritten.");
if (!confirmed) if (!confirmed)
return; return;
_surfaceService.AutoArrange();
_surfaceService.AutoArrange();
} }
private void LoadWorkspaceSettings() private void LoadWorkspaceSettings()
@@ -405,9 +404,7 @@ namespace Artemis.UI.Screens.SurfaceEditor
device.SelectionStatus = SelectionStatus.None; device.SelectionStatus = SelectionStatus.None;
} }
else else
{
_surfaceService.UpdateSurfaceConfiguration(SelectedSurface, true); _surfaceService.UpdateSurfaceConfiguration(SelectedSurface, true);
}
_mouseDragStatus = MouseDragStatus.None; _mouseDragStatus = MouseDragStatus.None;
_rgbService.IsRenderPaused = false; _rgbService.IsRenderPaused = false;
@@ -1,8 +1,11 @@
using System; using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows; using System.Windows;
using System.Windows.Input; using System.Windows.Input;
using Artemis.Core; using Artemis.Core;
using RGB.NET.Core; using RGB.NET.Core;
using SkiaSharp;
using Stylet; using Stylet;
using Point = System.Windows.Point; using Point = System.Windows.Point;
@@ -58,12 +61,25 @@ namespace Artemis.UI.Screens.SurfaceEditor.Visualization
public void UpdateMouseDrag(Point mousePosition) public void UpdateMouseDrag(Point mousePosition)
{ {
double roundedX = Math.Round((mousePosition.X + _dragOffsetX) / 10, 0, MidpointRounding.AwayFromZero) * 10; float roundedX = (float) Math.Round((mousePosition.X + _dragOffsetX) / 10d, 0, MidpointRounding.AwayFromZero) * 10f;
double roundedY = Math.Round((mousePosition.Y + _dragOffsetY) / 10, 0, MidpointRounding.AwayFromZero) * 10; float roundedY = (float) Math.Round((mousePosition.Y + _dragOffsetY) / 10d, 0, MidpointRounding.AwayFromZero) * 10f;
Device.X = Math.Max(0, roundedX);
Device.Y = Math.Max(0, roundedY); if (Fits(roundedX, roundedY))
{
Device.X = roundedX;
Device.Y = roundedY;
}
else if (Fits(roundedX, (float) Device.Y))
{
Device.X = roundedX;
}
else if (Fits((float) Device.X, roundedY))
{
Device.Y = roundedY;
}
} }
// ReSharper disable once UnusedMember.Global - Called from view // ReSharper disable once UnusedMember.Global - Called from view
public void MouseEnter(object sender, MouseEventArgs e) public void MouseEnter(object sender, MouseEventArgs e)
{ {
@@ -90,6 +106,23 @@ namespace Artemis.UI.Screens.SurfaceEditor.Visualization
return MouseDevicePosition.Regular; return MouseDevicePosition.Regular;
} }
private bool Fits(float x, float y)
{
if (x < 0 || y < 0)
return false;
List<SKRect> own = Device.Leds
.Select(l => SKRect.Create(l.Rectangle.Left + x, l.Rectangle.Top + y, l.Rectangle.Width, l.Rectangle.Height))
.ToList();
List<SKRect> others = Device.Surface.Devices
.Where(d => d != Device)
.SelectMany(d => d.Leds)
.Select(l => SKRect.Create(l.Rectangle.Left + (float) l.Device.X, l.Rectangle.Top + (float) l.Device.Y, l.Rectangle.Width, l.Rectangle.Height))
.ToList();
return !own.Any(o => others.Any(l => l.IntersectsWith(o)));
}
} }
public enum MouseDevicePosition public enum MouseDevicePosition