mirror of
https://github.com/Artemis-RGB/Artemis
synced 2025-12-12 21:38:38 +00:00
Finished Dota2 Implementation
This commit is contained in:
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@ -45,9 +45,6 @@
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<setting name="ShowDayCycle" serializeAs="String">
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<value>True</value>
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</setting>
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<setting name="CanCastItem" serializeAs="String">
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<value>True</value>
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</setting>
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<setting name="ShowMana" serializeAs="String">
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<value>True</value>
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</setting>
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@ -60,6 +57,15 @@
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<setting name="ManaColor" serializeAs="String">
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<value>#FF0000FF</value>
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</setting>
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<setting name="KeyboardLayout" serializeAs="String">
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<value>Default</value>
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</setting>
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<setting name="AbilityReadyColor" serializeAs="String">
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<value>#FF00FF00</value>
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</setting>
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<setting name="AbilityCooldownColor" serializeAs="String">
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<value>#FF6A5ACD</value>
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</setting>
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</Artemis.Modules.Games.Dota2.Dota2>
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<Artemis.Modules.Overlays.VolumeDisplay.VolumeDisplay>
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<setting name="Enabled" serializeAs="String">
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@ -75,23 +75,27 @@ namespace Artemis.KeyboardProviders.Corsair
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Width = 24;
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KeyboardRegions.Add(new KeyboardRegion("TopRow", new Point(0, 1), new Point(20, 1)));
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KeyboardRegions.Add(new KeyboardRegion("NumPad", new Point(21, 2), new Point(25, 7)));
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KeyboardRegions.Add(new KeyboardRegion("QWER", new Point(5, 3), new Point(8, 3)));
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break;
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case "K70 RGB":
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Height = 7;
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Width = 21;
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KeyboardRegions.Add(new KeyboardRegion("TopRow", new Point(0, 1), new Point(16, 1)));
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KeyboardRegions.Add(new KeyboardRegion("NumPad", new Point(17, 2), new Point(21, 7)));
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KeyboardRegions.Add(new KeyboardRegion("QWER", new Point(1, 3), new Point(4, 3)));
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break;
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case "K65 RGB":
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Height = 7;
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Width = 18;
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KeyboardRegions.Add(new KeyboardRegion("TopRow", new Point(0, 1), new Point(16, 1)));
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KeyboardRegions.Add(new KeyboardRegion("NumPad", new Point(17, 2), new Point(20, 7)));
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KeyboardRegions.Add(new KeyboardRegion("QWER", new Point(1, 3), new Point(4, 3)));
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break;
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case "STRAFE RGB":
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Height = 7;
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KeyboardRegions.Add(new KeyboardRegion("TopRow", new Point(0, 1), new Point(16, 1)));
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KeyboardRegions.Add(new KeyboardRegion("NumPad", new Point(17, 2), new Point(21, 7)));
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KeyboardRegions.Add(new KeyboardRegion("QWER", new Point(1, 3), new Point(4, 3)));
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Width = 22;
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break;
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}
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@ -83,18 +83,6 @@ namespace Artemis.Modules.Games.Dota2 {
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("True")]
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public bool CanCastItem {
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get {
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return ((bool)(this["CanCastItem"]));
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}
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set {
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this["CanCastItem"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("True")]
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@ -142,5 +130,41 @@ namespace Artemis.Modules.Games.Dota2 {
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this["ManaColor"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("Default")]
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public string KeyboardLayout {
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get {
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return ((string)(this["KeyboardLayout"]));
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}
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set {
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this["KeyboardLayout"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("#FF00FF00")]
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public global::System.Windows.Media.Color AbilityReadyColor {
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get {
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return ((global::System.Windows.Media.Color)(this["AbilityReadyColor"]));
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}
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set {
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this["AbilityReadyColor"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("#FF6A5ACD")]
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public global::System.Windows.Media.Color AbilityCooldownColor {
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get {
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return ((global::System.Windows.Media.Color)(this["AbilityCooldownColor"]));
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}
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set {
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this["AbilityCooldownColor"] = value;
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}
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}
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}
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}
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@ -17,9 +17,6 @@
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<Setting Name="ShowDayCycle" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="CanCastItem" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="ShowMana" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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@ -32,5 +29,14 @@
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<Setting Name="ManaColor" Type="System.Windows.Media.Color" Scope="User">
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<Value Profile="(Default)">#FF0000FF</Value>
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</Setting>
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<Setting Name="KeyboardLayout" Type="System.String" Scope="User">
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<Value Profile="(Default)">Default</Value>
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</Setting>
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<Setting Name="AbilityReadyColor" Type="System.Windows.Media.Color" Scope="User">
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<Value Profile="(Default)">#FF00FF00</Value>
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</Setting>
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<Setting Name="AbilityCooldownColor" Type="System.Windows.Media.Color" Scope="User">
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<Value Profile="(Default)">#FF6A5ACD</Value>
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</Setting>
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</Settings>
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</SettingsFile>
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@ -4,6 +4,7 @@ using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Linq;
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using System.Windows.Forms.VisualStyles;
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using System.Windows.Media;
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using Artemis.KeyboardProviders;
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using Artemis.Managers;
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using Artemis.Models;
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@ -11,13 +12,14 @@ using Artemis.Utilities;
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using Artemis.Utilities.GameState;
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using Artemis.Utilities.Keyboard;
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using Newtonsoft.Json;
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using Color = System.Drawing.Color;
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namespace Artemis.Modules.Games.Dota2
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{
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internal class Dota2Model : GameModel
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{
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private KeyboardRegion _keyPad;
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private KeyboardRegion _abilityKeys;
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private KeyboardRegion _topRow;
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public Dota2Model(MainManager mainManager, Dota2Settings settings) : base(mainManager)
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@ -42,6 +44,7 @@ namespace Artemis.Modules.Games.Dota2
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Initialized = false;
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_topRow = MainManager.KeyboardManager.ActiveKeyboard.KeyboardRegions.First(r => r.RegionName == "TopRow");
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_keyPad = MainManager.KeyboardManager.ActiveKeyboard.KeyboardRegions.First(r => r.RegionName == "NumPad");
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_abilityKeys = MainManager.KeyboardManager.ActiveKeyboard.KeyboardRegions.First(r => r.RegionName == "QWER");
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HealthRectangle = new KeyboardRectangle(MainManager.KeyboardManager.ActiveKeyboard
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, 0
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, _topRow.BottomRight.Y*Scale
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@ -69,7 +72,7 @@ namespace Artemis.Modules.Games.Dota2
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DayCycleRectangle = new KeyboardRectangle(MainManager.KeyboardManager.ActiveKeyboard
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, _keyPad.TopLeft.X*Scale
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, _keyPad.TopLeft.Y*Scale
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, _keyPad.BottomRight.Y*Scale
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, new List<Color>()
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, LinearGradientMode.Horizontal)
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{
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@ -85,7 +88,81 @@ namespace Artemis.Modules.Games.Dota2
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private void SetAbilityKeys()
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{
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#region Long Switch Statement for Keys
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switch (Settings.KeyboardLayout)
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{
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case "0": //default
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case "4": //Heroes of newearth
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case "3": //League of Legends
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for (int i = 0; i < AbilityKeysRectangles.Length; i++)
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{
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AbilityKeysRectangles[i] = new KeyboardRectangle(MainManager.KeyboardManager.ActiveKeyboard,
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(_abilityKeys.TopLeft.X + i) * Scale - 2,
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_abilityKeys.TopLeft.Y * Scale,
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new List<Color>(),
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LinearGradientMode.Horizontal)
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{
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Height = Scale,
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Width = Scale
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};
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}
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break;
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case "2":
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AbilityKeysRectangles[0] = new KeyboardRectangle(MainManager.KeyboardManager.ActiveKeyboard,
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(_abilityKeys.TopLeft.X * Scale) - 2,
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_abilityKeys.TopLeft.Y * Scale,
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new List<Color>(),
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LinearGradientMode.Horizontal)
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{
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Height = Scale,
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Width = Scale
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};
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AbilityKeysRectangles[1] = new KeyboardRectangle(MainManager.KeyboardManager.ActiveKeyboard,
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((_abilityKeys.TopLeft.X + 2) * Scale) - 2,
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_abilityKeys.TopLeft.Y * Scale,
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new List<Color>(),
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LinearGradientMode.Horizontal)
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{
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Height = Scale,
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Width = Scale
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};
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AbilityKeysRectangles[2] = new KeyboardRectangle(MainManager.KeyboardManager.ActiveKeyboard,
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((_abilityKeys.TopLeft.X +3) * Scale) - 2,
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_abilityKeys.TopLeft.Y * Scale,
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new List<Color>(),
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LinearGradientMode.Horizontal)
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{
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Height = Scale,
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Width = Scale
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};
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AbilityKeysRectangles[3] = new KeyboardRectangle(MainManager.KeyboardManager.ActiveKeyboard,
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((_abilityKeys.TopLeft.X +3)* Scale) - 2,
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(_abilityKeys.TopLeft.Y +1)* Scale,
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new List<Color>(),
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LinearGradientMode.Horizontal)
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{
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Height = Scale,
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Width = Scale
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};
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break;
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case "1": //MMO
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case "5": //Smite
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for (int i = 0; i < AbilityKeysRectangles.Length; i++)
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{
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AbilityKeysRectangles[i] = new KeyboardRectangle(MainManager.KeyboardManager.ActiveKeyboard,
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(_abilityKeys.TopLeft.X + i) * Scale - 3,
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(_abilityKeys.TopLeft.Y-1) * Scale,
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new List<Color>(),
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LinearGradientMode.Horizontal)
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{
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Height = Scale,
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Width = Scale
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};
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}
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break;
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}
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#endregion
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}
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public override void Update()
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@ -106,8 +183,6 @@ namespace Artemis.Modules.Games.Dota2
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UpdateDay();
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if (Settings.ShowMana)
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UpdateMana();
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if (Settings.CanCastItem)
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UpdateItems();
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}
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@ -142,7 +217,6 @@ namespace Artemis.Modules.Games.Dota2
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var timeLeft = 240 - D2Json.map.clock_time%240;
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var timePercentage = 100.00/240*timeLeft;
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var test = _keyPad.GetRectangle().Width;
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DayCycleRectangle.Width = (int) (_keyPad.GetRectangle().Width*Scale/100.00*timePercentage);
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DayCycleRectangle.Colors = D2Json.map.daytime
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? new List<Color> {Color.Yellow}
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@ -159,16 +233,19 @@ namespace Artemis.Modules.Games.Dota2
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ManaRectangle.Width = (int) Math.Floor(_topRow.GetRectangle().Width*Scale/100.00*manaPercent);
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}
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private void UpdateItems()
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{
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//throw new NotImplementedException();
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}
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private void UpdateAbilities()
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{
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//Console.WriteLine();
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//Update keys according to the abilities they take.
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if (AbilityKeysRectangles == null)
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return;
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AbilityKeysRectangles[0].Colors = D2Json?.abilities?.ability0?.can_cast == true ? new List<Color>
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{ ColorHelpers.ToDrawingColor(Settings.AbilityReadyColor) } : new List<Color> { ColorHelpers.ToDrawingColor(Settings.AbilityCooldownColor) };
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AbilityKeysRectangles[1].Colors = D2Json?.abilities?.ability1?.can_cast == true ? new List<Color>
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{ ColorHelpers.ToDrawingColor(Settings.AbilityReadyColor) } : new List<Color> { ColorHelpers.ToDrawingColor(Settings.AbilityCooldownColor) };
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AbilityKeysRectangles[2].Colors = D2Json?.abilities?.ability2?.can_cast == true ? new List<Color>
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{ ColorHelpers.ToDrawingColor(Settings.AbilityReadyColor) } : new List<Color> { ColorHelpers.ToDrawingColor(Settings.AbilityCooldownColor) };
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AbilityKeysRectangles[3].Colors = D2Json?.abilities?.ability3?.can_cast == true ? new List<Color>
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{ ColorHelpers.ToDrawingColor(Settings.AbilityReadyColor) } : new List<Color> { ColorHelpers.ToDrawingColor(Settings.AbilityCooldownColor) };
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}
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@ -200,6 +277,8 @@ namespace Artemis.Modules.Games.Dota2
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HealthRectangle.Draw(g);
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ManaRectangle.Draw(g);
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DayCycleRectangle.Draw(g);
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foreach (var key in AbilityKeysRectangles)
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key.Draw(g);
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}
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return bitmap;
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}
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@ -226,10 +305,8 @@ namespace Artemis.Modules.Games.Dota2
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public KeyboardRectangle EventRectangle { get; set; }
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public KeyboardRectangle DayCycleRectangle { get; set; }
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public KeyboardRectangle ManaRectangle { get; set; }
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public KeyboardRectangle[] AbilityKeys { get; set; }
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public KeyboardRectangle[] AbilityKeysRectangles = new KeyboardRectangle[4];
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#endregion
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}
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}
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@ -21,31 +21,36 @@ namespace Artemis.Modules.Games.Dota2
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public string GameDirectory { get; set; }
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public bool CanCastAbility { get; set; }
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public bool ShowHealth { get; set; }
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public bool ShowDayCycle { get; set; }
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public bool CanCastItem { get; set; }
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public bool ShowDayCycle { get; set; }
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public bool ShowMana { get; set; }
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public bool ShowDead { get; set; }
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public Color MainColor { get; set; }
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public Color ManaColor { get; set; }
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public string KeyboardLayout { get; set; }
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public Color AbilityCooldownColor { get; set; }
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public Color AbilityReadyColor { get; set; }
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#endregion
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public override void Load()
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{
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KeyboardLayout = Dota2.Default.KeyboardLayout;
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MainColor = Dota2.Default.MainColor;
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ManaColor = Dota2.Default.ManaColor;
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ShowHealth = Dota2.Default.ShowHealth;
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CanCastAbility = Dota2.Default.CanCastAbility;
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Enabled = Dota2.Default.Enabled;
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GameDirectory = Dota2.Default.GameDirectory;
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CanCastItem = Dota2.Default.CanCastItem;
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ShowDayCycle = Dota2.Default.ShowDayCycle;
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ShowMana = Dota2.Default.ShowMana;
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ShowDead = Dota2.Default.ShowDead;
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AbilityReadyColor = Dota2.Default.AbilityReadyColor;
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AbilityCooldownColor = Dota2.Default.AbilityCooldownColor;
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}
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public override void Save()
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{
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Dota2.Default.KeyboardLayout = KeyboardLayout;
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Dota2.Default.MainColor = MainColor;
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Dota2.Default.ManaColor = ManaColor;
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Dota2.Default.ShowDayCycle = ShowDayCycle;
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@ -53,9 +58,10 @@ namespace Artemis.Modules.Games.Dota2
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Dota2.Default.CanCastAbility = CanCastAbility;
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Dota2.Default.Enabled = Enabled;
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Dota2.Default.GameDirectory = GameDirectory;
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Dota2.Default.CanCastItem = CanCastItem;
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Dota2.Default.ShowMana = ShowMana;
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Dota2.Default.ShowDead = ShowDead;
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Dota2.Default.AbilityCooldownColor = AbilityCooldownColor;
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Dota2.Default.AbilityReadyColor = AbilityReadyColor;
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Dota2.Default.Save();
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}
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@ -66,12 +72,14 @@ namespace Artemis.Modules.Games.Dota2
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Enabled = true;
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GameDirectory = string.Empty;
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KeyboardLayout = "Default";
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MainColor = Color.FromArgb(255,255,0,0);
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ManaColor = Color.FromArgb(255,0,0,255);
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AbilityCooldownColor = Color.FromArgb(255,106,90,205);
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AbilityReadyColor = Color.FromArgb(255, 0, 255, 0);
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ShowHealth = true;
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CanCastAbility = true;
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ShowDayCycle = true;
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CanCastItem = true;
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ShowMana = true;
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ShowDead = true;
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@ -8,7 +8,7 @@
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xmlns:xctk="http://schemas.xceed.com/wpf/xaml/toolkit"
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mc:Ignorable="d"
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d:DesignHeight="495" d:DesignWidth="635">
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<ScrollViewer VerticalScrollBarVisibility="Auto" HorizontalScrollBarVisibility="Auto">
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<ScrollViewer VerticalScrollBarVisibility="Auto" HorizontalScrollBarVisibility="Auto" Margin="0,0,0,-19">
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<Grid Margin="15, 5, 15, 5">
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto"/>
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@ -26,6 +26,8 @@
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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<RowDefinition Height="*" />
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</Grid.RowDefinitions>
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<StackPanel Grid.Row="0" Grid.Column="0" Grid.ColumnSpan="2" Margin="0,0,1,0">
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@ -70,75 +72,95 @@
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SelectedColor="{Binding Path=GameSettings.MainColor, Mode=TwoWay}"
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Grid.Row="2" Grid.Column="1" Width="110" HorizontalAlignment="Right"
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VerticalAlignment="Center" Margin="0,5,-1,5" Height="22" />
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<!-- Ability Ready Color -->
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<TextBlock Grid.Row="3" Grid.Column="0" HorizontalAlignment="Left" Width="114" VerticalAlignment="Center"
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Height="16" Margin="0,8">
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Ability Ready Color
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</TextBlock>
|
||||
<xctk:ColorPicker x:Name="AbilityReadyColor"
|
||||
SelectedColor="{Binding Path=GameSettings.AbilityReadyColor, Mode=TwoWay}"
|
||||
Grid.Row="3" Grid.Column="1" Width="110" HorizontalAlignment="Right"
|
||||
VerticalAlignment="Center" Margin="0,5,-1,5" Height="22" />
|
||||
|
||||
<!-- Ability on Cooldown Color -->
|
||||
<TextBlock Grid.Row="4" Grid.Column="0" HorizontalAlignment="Left" Width="147" VerticalAlignment="Center"
|
||||
Height="16" Margin="0,8">
|
||||
Ability on Cooldown Color
|
||||
</TextBlock>
|
||||
<xctk:ColorPicker x:Name="AbilityCooldownColor"
|
||||
SelectedColor="{Binding Path=GameSettings.AbilityDownColor, Mode=TwoWay}"
|
||||
Grid.Row="4" Grid.Column="1" Width="110" HorizontalAlignment="Right"
|
||||
VerticalAlignment="Center" Margin="0,5,-1,5" Height="22" />
|
||||
|
||||
<!-- Abilities Display -->
|
||||
<TextBlock Grid.Row="3" Grid.Column="0" HorizontalAlignment="Left" Width="168" VerticalAlignment="Center"
|
||||
<TextBlock Grid.Row="5" Grid.Column="0" HorizontalAlignment="Left" Width="168" VerticalAlignment="Center"
|
||||
Height="16" Margin="0,10,0,9">
|
||||
Keyboard Template
|
||||
</TextBlock>
|
||||
<ComboBox Grid.Row="3" Grid.Column="1" x:Name="KeyboardLayouts" ItemsSource="{Binding Path=KeyboardLayouts}" VerticalAlignment="Center"
|
||||
HorizontalAlignment="Right"
|
||||
<ComboBox Grid.Row="5" Grid.Column="1" x:Name="KeyboardLayouts" ItemsSource="{Binding Path=KeyboardLayouts}" SelectedIndex="{Binding Path=GameSettings.KeyboardLayout}" VerticalAlignment="Center"
|
||||
HorizontalAlignment="Right"
|
||||
Width="109" Margin="0,6,0,7" />
|
||||
|
||||
<!-- Items Display -->
|
||||
<TextBlock Grid.Row="4" Grid.Column="0" HorizontalAlignment="Left" Width="168" VerticalAlignment="Center"
|
||||
<TextBlock Grid.Row="6" Grid.Column="0" HorizontalAlignment="Left" Width="168" VerticalAlignment="Center"
|
||||
Height="16" Margin="0,10,0,9">
|
||||
Castable Abilities
|
||||
</TextBlock>
|
||||
<controls:ToggleSwitch IsChecked="{Binding Path=GameSettings.CanCastAbilitie, Mode=TwoWay}"
|
||||
Grid.Row="4" Grid.Column="1" HorizontalAlignment="Right" OnLabel="Yes" OffLabel="No"
|
||||
<controls:ToggleSwitch IsChecked="{Binding Path=GameSettings.CanCastAbility, Mode=TwoWay}"
|
||||
Grid.Row="6" Grid.Column="1" HorizontalAlignment="Right" OnLabel="Yes" OffLabel="No"
|
||||
Margin="0,0,-5,0" Width="114" />
|
||||
|
||||
<!-- Health Display -->
|
||||
<TextBlock Grid.Row="5" Grid.Column="0" HorizontalAlignment="Left" Width="168" VerticalAlignment="Center"
|
||||
<TextBlock Grid.Row="7" Grid.Column="0" HorizontalAlignment="Left" Width="168" VerticalAlignment="Center"
|
||||
Height="16" Margin="0,10,0,9">
|
||||
Display health
|
||||
</TextBlock>
|
||||
<controls:ToggleSwitch IsChecked="{Binding Path=GameSettings.ShowHealth, Mode=TwoWay}"
|
||||
Grid.Row="5" Grid.Column="1" HorizontalAlignment="Right" OnLabel="Yes" OffLabel="No"
|
||||
Grid.Row="7" Grid.Column="1" HorizontalAlignment="Right" OnLabel="Yes" OffLabel="No"
|
||||
Margin="0,0,-5,0" Width="114" />
|
||||
|
||||
<!-- Mana Display-->
|
||||
<TextBlock Grid.Row="6" Grid.Column="0" HorizontalAlignment="Left" Width="168" VerticalAlignment="Center"
|
||||
<TextBlock Grid.Row="8" Grid.Column="0" HorizontalAlignment="Left" Width="168" VerticalAlignment="Center"
|
||||
Height="16" Margin="0,10,0,9">
|
||||
Display mana
|
||||
</TextBlock>
|
||||
<controls:ToggleSwitch IsChecked="{Binding Path=GameSettings.ShowMana, Mode=TwoWay}"
|
||||
Grid.Row="6" Grid.Column="1" HorizontalAlignment="Right" OnLabel="Yes" OffLabel="No"
|
||||
Grid.Row="8" Grid.Column="1" HorizontalAlignment="Right" OnLabel="Yes" OffLabel="No"
|
||||
Margin="0,0,-5,0" Width="114" />
|
||||
|
||||
<!-- Mana Color -->
|
||||
<TextBlock Grid.Row="7" Grid.Column="0" HorizontalAlignment="Left" Width="114" VerticalAlignment="Center"
|
||||
<TextBlock Grid.Row="9" Grid.Column="0" HorizontalAlignment="Left" Width="114" VerticalAlignment="Center"
|
||||
Height="16" Margin="0,8">
|
||||
Mana color
|
||||
</TextBlock>
|
||||
<xctk:ColorPicker x:Name="ManaColor"
|
||||
SelectedColor="{Binding Path=GameSettings.ManaColor, Mode=TwoWay}"
|
||||
Grid.Row="7" Grid.Column="1" Width="110" HorizontalAlignment="Right"
|
||||
Grid.Row="9" Grid.Column="1" Width="110" HorizontalAlignment="Right"
|
||||
VerticalAlignment="Center" Margin="0,5,-1,5" Height="22" />
|
||||
|
||||
<!-- Daytime Display -->
|
||||
<TextBlock Grid.Row="8" Grid.Column="0" HorizontalAlignment="Left" Width="168" VerticalAlignment="Center"
|
||||
<TextBlock Grid.Row="10" Grid.Column="0" HorizontalAlignment="Left" Width="168" VerticalAlignment="Center"
|
||||
Height="16" Margin="0,10,0,9">
|
||||
Display day/night
|
||||
</TextBlock>
|
||||
<controls:ToggleSwitch IsChecked="{Binding Path=GameSettings.ShowDayCycle, Mode=TwoWay}"
|
||||
Grid.Row="8" Grid.Column="1" HorizontalAlignment="Right" OnLabel="Yes" OffLabel="No"
|
||||
Grid.Row="10" Grid.Column="1" HorizontalAlignment="Right" OnLabel="Yes" OffLabel="No"
|
||||
Margin="0,0,-5,0" Width="114" />
|
||||
|
||||
<!-- Dead Display -->
|
||||
<TextBlock Grid.Row="9" Grid.Column="0" HorizontalAlignment="Left" Width="168" VerticalAlignment="Center"
|
||||
<TextBlock Grid.Row="11" Grid.Column="0" HorizontalAlignment="Left" Width="168" VerticalAlignment="Center"
|
||||
Height="16" Margin="0,10,0,9">
|
||||
Display gray when dead
|
||||
</TextBlock>
|
||||
<controls:ToggleSwitch IsChecked="{Binding Path=GameSettings.ShowDead, Mode=TwoWay}"
|
||||
Grid.Row="9" Grid.Column="1" HorizontalAlignment="Right" OnLabel="Yes" OffLabel="No"
|
||||
Grid.Row="11" Grid.Column="1" HorizontalAlignment="Right" OnLabel="Yes" OffLabel="No"
|
||||
Margin="0,0,-5,0" Width="114" />
|
||||
|
||||
|
||||
|
||||
|
||||
<StackPanel Grid.Column="0" Grid.Row="11" Orientation="Horizontal" VerticalAlignment="Bottom">
|
||||
<StackPanel Grid.Column="0" Grid.Row="12" Orientation="Horizontal" VerticalAlignment="Bottom">
|
||||
<Button x:Name="ResetSettings" Content="Reset effect" VerticalAlignment="Top" Width="100"
|
||||
Style="{DynamicResource SquareButtonStyle}" />
|
||||
<Button x:Name="SaveSettings" Content="Save changes" VerticalAlignment="Top" Width="100"
|
||||
|
||||
@ -2,6 +2,7 @@
|
||||
using System.IO;
|
||||
using System.Windows.Forms;
|
||||
using Artemis.Managers;
|
||||
using Artemis.Models;
|
||||
using Artemis.Properties;
|
||||
using Artemis.ViewModels.Abstract;
|
||||
using Caliburn.Micro;
|
||||
@ -12,6 +13,7 @@ namespace Artemis.Modules.Games.Dota2
|
||||
{
|
||||
public Dota2ViewModel(MainManager mainManager)
|
||||
{
|
||||
|
||||
MainManager = mainManager;
|
||||
GameSettings = new Dota2Settings();
|
||||
|
||||
@ -24,23 +26,7 @@ namespace Artemis.Modules.Games.Dota2
|
||||
{
|
||||
get
|
||||
{
|
||||
return new BindableCollection<string>(
|
||||
new string[] {"Default","MMO","WASD","LOL","HON","Smite"});
|
||||
}
|
||||
}
|
||||
|
||||
private string _selectedLayout;
|
||||
|
||||
public string SelectedLayout
|
||||
{
|
||||
get { return _selectedLayout; }
|
||||
set
|
||||
{
|
||||
if (value == _selectedLayout)
|
||||
return;
|
||||
_selectedLayout = value;
|
||||
NotifyOfPropertyChange(() => SelectedLayout);
|
||||
|
||||
return new BindableCollection<string>(new[] {"Default","MMO","WASD","League of Legends","Heros of Newearth","Smite"});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user