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Added device identification to surface editor
Fixed dialog rendering Cleaned up XAML
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@@ -135,7 +135,7 @@ namespace Artemis.UI.Screens.Module.ProfileEditor
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profiles = profiles.Where(p => p.EntityId != activeProfile.EntityId).ToList();
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profiles.Add(activeProfile);
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Execute.OnUIThread(() =>
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Execute.PostToUIThread(() =>
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{
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// Populate the UI collection
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Profiles.Clear();
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