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Added GDI-based rendering test
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using System.Drawing;
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using System.Linq;
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using RGB.NET.Core;
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using RGB.NET.Groups;
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using Color = RGB.NET.Core.Color;
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using Rectangle = RGB.NET.Core.Rectangle;
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namespace Artemis.Core.RGB.NET
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{
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public class GraphicsDecorator : AbstractDecorator, IBrushDecorator
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{
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private readonly DirectBitmap _bitmap;
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public GraphicsDecorator(ListLedGroup ledGroup)
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{
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// var width = ledGroup.GetLeds().Max(l => l.LedRectangle.X + l.LedRectangle.Width);
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// var height = ledGroup.GetLeds().Max(l => l.LedRectangle.Y + l.LedRectangle.Height);
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var width = 500;
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var height = 500;
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_bitmap = new DirectBitmap((int) width, (int) height);
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}
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public Color ManipulateColor(Rectangle rectangle, BrushRenderTarget renderTarget, Color color)
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{
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var pixel = _bitmap.GetPixel((int) (renderTarget.Rectangle.X + renderTarget.Rectangle.Width / 2), (int) (renderTarget.Rectangle.Y + renderTarget.Rectangle.Height / 2));
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return new Color(pixel.A, pixel.R, pixel.G, pixel.B);
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}
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public Graphics GetGraphics()
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{
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return Graphics.FromImage(_bitmap.Bitmap);
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}
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}
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}
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