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Adjusted anchor calculations for simplified render process
Project cleanup
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@@ -79,7 +79,7 @@ namespace Artemis.UI.Services
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// Force layer shape to redraw
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layer.LayerShape?.CalculateRenderProperties();
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// Manually update the layer's engine and brush
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foreach (var property in layer.Properties)
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foreach (var property in layer.Properties)
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property.KeyframeEngine?.Update(delta.TotalSeconds);
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layer.LayerBrush?.Update(delta.TotalSeconds);
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}
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