Datamodel - WIP stuff, need this on a diff. PC

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SpoinkyNL committed 2020-06-23 22:49:27 +02:00
1 parent 35944e064d
commit 566bdd3a89
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@@ -2,10 +2,58 @@
using Artemis.Core.Exceptions;
using Artemis.Core.Models.Profile;
using Artemis.Core.Models.Surface;
using Artemis.Core.Plugins.Abstract.DataModels;
using Artemis.Core.Plugins.Abstract.DataModels.Attributes;
using SkiaSharp;
namespace Artemis.Core.Plugins.Abstract
{
/// <summary>
/// Allows you to add support for new games/applications while utilizing Artemis' profile engine and your own data model
/// </summary>
public abstract class ProfileModule<T> : ProfileModule where T : DataModel
{
/// <summary>
/// The data model driving this module
/// </summary>
public T DataModel
{
get => (T)InternalDataModel;
internal set => InternalDataModel = value;
}
/// <summary>
/// Gets or sets whether this module must also expand the main data model
/// <para>
/// Note: If expanding the main data model is all you want your plugin to do, create a
/// <see cref="BaseDataModelExpansion" /> plugin instead.
/// </para>
/// </summary>
public bool ExpandsDataModel
{
get => InternalExpandsMainDataModel;
set => InternalExpandsMainDataModel = value;
}
/// <summary>
/// Override to provide your own data model description. By default this returns a description matching your plugin
/// name and description
/// </summary>
/// <returns></returns>
public virtual DataModelPropertyAttribute GetDataModelDescription()
{
return new DataModelPropertyAttribute { Name = PluginInfo.Name, Description = PluginInfo.Description };
}
internal override DataModelPropertyAttribute InternalGetDataModelDescription()
{
return GetDataModelDescription();
}
}
/// <summary>
/// Allows you to add support for new games/applications while utilizing Artemis' profile engine
/// </summary>
public abstract class ProfileModule : Module
{
public Profile ActiveProfile { get; private set; }