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Profiles - Finished moving and improving timeline logic
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@@ -123,7 +123,7 @@ namespace Artemis.Core.Services
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_introAnimation.Render(args.DeltaTime, args.Canvas, _rgbService.BitmapBrush.Bitmap.Info);
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}
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TimeSpan introLength = _introAnimation.AnimationProfile.GetAllLayers().Max(l => l.TimelineLength);
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TimeSpan introLength = _introAnimation.AnimationProfile.GetAllLayers().Max(l => l.Timeline.Length);
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// Stop rendering after the profile finishes (take 1 second extra in case of slow updates)
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Task.Run(async () =>
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