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https://github.com/Artemis-RGB/Artemis
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Core - Refactored layout loading, fixing LED images
Core - Make a better effort at removing orphaned devices from device providers that failed to load
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@@ -123,27 +123,35 @@ public class DeviceVisualizer : Control
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if (Device == null)
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return false;
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bool difference = false;
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int newLedCount = Device.RgbDevice.Count();
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if (_previousState.Length != newLedCount)
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// Device might be modified mid-check, in that case just pretend it was not dirty
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try
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{
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_previousState = new Color[newLedCount];
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difference = true;
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}
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bool difference = false;
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// Check all LEDs for differences and copy the colors to a new state
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int index = 0;
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foreach (Led led in Device.RgbDevice)
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{
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if (_previousState[index] != led.Color)
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int newLedCount = Device.RgbDevice.Count();
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if (_previousState.Length != newLedCount)
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{
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_previousState = new Color[newLedCount];
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difference = true;
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}
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_previousState[index] = led.Color;
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index++;
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// Check all LEDs for differences and copy the colors to a new state
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int index = 0;
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foreach (Led led in Device.RgbDevice)
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{
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if (_previousState[index] != led.Color)
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difference = true;
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_previousState[index] = led.Color;
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index++;
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}
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return difference;
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}
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catch (Exception)
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{
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return false;
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}
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return difference;
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}
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private void Update()
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@@ -335,7 +343,7 @@ public class DeviceVisualizer : Control
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deviceVisualizerLed.DrawBitmap(context, 2 * device.Scale);
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}
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BitmapCache[path] = renderTargetBitmap;
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// BitmapCache[path] = renderTargetBitmap;
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return renderTargetBitmap;
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}
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