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https://github.com/Artemis-RGB/Artemis
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Set C# version to 7.0 instead of latest to fix build issues
Updated assembly info
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@@ -27,6 +27,7 @@
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<LangVersion>7</LangVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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@@ -58,6 +59,9 @@
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>logo-512.ico</ApplicationIcon>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Castle.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=407dd0808d44fbdc, processorArchitecture=MSIL">
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<HintPath>..\packages\Castle.Core.4.4.0\lib\net45\Castle.Core.dll</HintPath>
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@@ -246,6 +250,9 @@
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<ItemGroup>
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<Resource Include="FodyWeavers.xml" />
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</ItemGroup>
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<ItemGroup>
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<Resource Include="logo-512.ico" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent>
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@@ -1,16 +1,17 @@
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using System.Reflection;
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using System.Resources;
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using System.Reflection;
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using System.Runtime.InteropServices;
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using System.Windows;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("Artemis.UI")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyTitle("Artemis")]
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[assembly: AssemblyDescription("Adds third-party support for RGB keyboards to games.")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("Artemis.UI")]
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[assembly: AssemblyCopyright("Copyright © 2017")]
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[assembly: AssemblyProduct("Artemis")]
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[assembly: AssemblyCopyright("Copyright © Robert Beekman - 2019")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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@@ -49,5 +50,7 @@ using System.Windows;
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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[assembly: AssemblyVersion("2.0.0.0")]
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[assembly: AssemblyFileVersion("2.0.0.0")]
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[assembly: NeutralResourcesLanguage("en-US")]
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