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Blur effect - Some minor optimizations
Profile editor - Properly update effects on render
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@@ -287,6 +287,7 @@ namespace Artemis.Core.Models.Profile
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using (var paint = new SKPaint())
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{
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paint.FilterQuality = SKFilterQuality.Low;
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paint.BlendMode = General.BlendMode.CurrentValue;
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paint.Color = new SKColor(0, 0, 0, (byte) (Transform.Opacity.CurrentValue * 2.55f));
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