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Modules - Ordering WIP
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using Artemis.Core.Models.Surface;
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using Artemis.Core.Plugins.Modules;
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using SkiaSharp;
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namespace TestModule1
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{
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// The core of your module. Hover over the method names to see a description.
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public class PluginModule : ProfileModule
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{
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// This is the beginning of your plugin life cycle. Use this instead of a constructor.
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public override void EnablePlugin()
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{
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DisplayName = "TestModule1";
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DisplayIcon = "ToyBrickPlus";
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DefaultPriorityCategory = ModulePriorityCategory.Normal;
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}
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// This is the end of your plugin life cycle.
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public override void DisablePlugin()
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{
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// Make sure to clean up resources where needed (dispose IDisposables etc.)
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}
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public override void ModuleActivated(bool isOverride)
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{
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}
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public override void ModuleDeactivated(bool isOverride)
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{
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}
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}
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}
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