From 2d02dba140a91f215522a352f92331195b5b2c04 Mon Sep 17 00:00:00 2001 From: Robert Date: Tue, 20 Apr 2021 23:59:10 +0200 Subject: [PATCH] Profile rendering - Don't leave filter quality on undefined, set to low --- src/Artemis.Core/Models/Profile/Folder.cs | 2 +- src/Artemis.Core/Models/Profile/Layer.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Artemis.Core/Models/Profile/Folder.cs b/src/Artemis.Core/Models/Profile/Folder.cs index f240a61c6..16231eed8 100644 --- a/src/Artemis.Core/Models/Profile/Folder.cs +++ b/src/Artemis.Core/Models/Profile/Folder.cs @@ -195,7 +195,7 @@ namespace Artemis.Core baseLayerEffect.Update(Timeline.Delta.TotalSeconds); } - SKPaint layerPaint = new(); + SKPaint layerPaint = new() {FilterQuality = SKFilterQuality.Low}; try { SKRectI rendererBounds = SKRectI.Create(0, 0, Bounds.Width, Bounds.Height); diff --git a/src/Artemis.Core/Models/Profile/Layer.cs b/src/Artemis.Core/Models/Profile/Layer.cs index 4ecf6298c..c7a17bc46 100644 --- a/src/Artemis.Core/Models/Profile/Layer.cs +++ b/src/Artemis.Core/Models/Profile/Layer.cs @@ -364,7 +364,7 @@ namespace Artemis.Core if (LayerBrush?.BrushType != LayerBrushType.Regular) return; - SKPaint layerPaint = new(); + SKPaint layerPaint = new() {FilterQuality = SKFilterQuality.Low}; try { canvas.Save();