UI - Many misc fixes I can't remember

Profile editor - Removed layer outline, increasing performance by a lot
Device visualizer - Streamlined custom
Device providers - Added debug device provider
ASUS - Added Maximus X Hero thanks @copystring
Plugin core - Added PerLedLayerBrush
Noise layer - Converted to PerLedLayerBrush, increasing performance and quality
This commit is contained in:
SpoinkyNL committed 2020-08-02 00:20:25 +02:00
1 parent f36049a0e1
commit 29489fe7b3
29 files changed
+767 -277

No files matched your search

@@ -156,8 +156,10 @@ namespace Artemis.Core.Models.Profile
// Iterate the children in reverse because the first layer must be rendered last to end up on top
for (var index = Children.Count - 1; index > -1; index--)
{
folderCanvas.Save();
var profileElement = Children[index];
profileElement.Render(deltaTime, folderCanvas, _folderBitmap.Info);
folderCanvas.Restore();
}
var targetLocation = Path.Bounds.Location;