From 762e881ea771f05f06c1c61e223b3bfe880010b6 Mon Sep 17 00:00:00 2001 From: Logan Saso Date: Sun, 28 Feb 2016 15:43:30 -0800 Subject: [PATCH] Moved ContextualColor to update so it updates live --- .../Artemis/Modules/Games/RocketLeague/RocketLeagueModel.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Artemis/Artemis/Modules/Games/RocketLeague/RocketLeagueModel.cs b/Artemis/Artemis/Modules/Games/RocketLeague/RocketLeagueModel.cs index 6873f9a9c..45994c075 100644 --- a/Artemis/Artemis/Modules/Games/RocketLeague/RocketLeagueModel.cs +++ b/Artemis/Artemis/Modules/Games/RocketLeague/RocketLeagueModel.cs @@ -50,8 +50,6 @@ namespace Artemis.Modules.Games.RocketLeague { Initialized = false; - ContextualColor = Settings.ContextualColor; - _boostRect = new KeyboardRectangle(MainManager.KeyboardManager.ActiveKeyboard, 0, 0, new List { ColorHelpers.ToDrawingColor(Settings.MainColor), @@ -74,6 +72,7 @@ namespace Artemis.Modules.Games.RocketLeague if (_memory == null) return; + ContextualColor = Settings.ContextualColor; var offsets = _pointer.GameAddresses.First(ga => ga.Description == "Boost").ToString(); var boostAddress = _memory.GetAddress("\"RocketLeague.exe\"" + offsets); var boostFloat = _memory.ReadFloat(boostAddress)*100/3;