Added different rendering strategies for fill modes

This commit is contained in:
SpoinkyNL committed 2020-02-09 23:20:36 +01:00
1 parent 3adc39c488
commit 128a656f4b
7 files changed
+1318 -47

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@@ -68,9 +68,10 @@ namespace Artemis.Plugins.LayerBrushes.Color
return new ColorBrushViewModel(this);
}
public override void Render(SKCanvas canvas)
public override void Render(SKCanvas canvas, SKPath path, SKPaint paint)
{
canvas.DrawPath(Layer.LayerShape.Path, _paint);
paint.Shader = _shader;
canvas.DrawPath(path, paint);
}
}
}