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Created F1 2017 datamodel

This commit is contained in:
SpoinkyNL 2017-10-11 15:42:30 +02:00
parent 9fc703196b
commit 0eda28424f
2 changed files with 166 additions and 70 deletions

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@ -9,81 +9,177 @@ namespace Artemis.Modules.Games.FormulaOne2017
{
public FormulaOne2017DataModel()
{
Car = new Car();
Session = new Session();
}
public Car Car { get; set; }
public Session Session { get; set; }
#region Native structs
[StructLayout(LayoutKind.Sequential)]
public struct UdpPacketData
{
public float m_time; // Total seconds driven from start line
public float m_lapTime; // Total seconds of current lap
public float m_lapDistance; // Total distance through lap in meters
public float m_totalDistance; // Total distance driven from start line
public float m_x; // World space position
public float m_y; // World space position
public float m_z; // World space position
public float m_speed; // Meters/sec
public float m_xv; // Velocity in world space
public float m_yv; // Velocity in world space
public float m_zv; // Velocity in world space
public float m_xr; // World space right direction
public float m_yr; // World space right direction
public float m_zr; // World space right direction
public float m_xd; // World space forward direction
public float m_yd; // World space forward direction
public float m_zd; // World space forward direction
public float m_susp_pos_bl; //
public float m_susp_pos_br; //
public float m_susp_pos_fl; //
public float m_susp_pos_fr; //
public float m_susp_vel_bl; //
public float m_susp_vel_br; //
public float m_susp_vel_fl; //
public float m_susp_vel_fr; //
public float m_wheel_speed_bl; //
public float m_wheel_speed_br; //
public float m_wheel_speed_fl; //
public float m_wheel_speed_fr; //
public float m_throttle; // Throttle input
public float m_steer; // Steering input (-1 left to +1 right)
public float m_brake; // Brake input
public float m_clutch; // Clutch input
public float m_gear; // 0 - R | 1 - N | 2-9 - 1-8
public float m_gforce_lat; // Lateral G's
public float m_gforce_lon; // Longiitude G's
public float m_lap; // Current lap number
public float m_engineRate; // Engine RPM
public float m_sli_pro_native_support; // SLI Pro support
public float m_car_position; // car race position
public float m_kers_level; // kers energy left
public float m_kers_max_level; // kers maximum energy
public float m_drs; // 0 = off, 1 = on
public float m_traction_control; // 0 (off) - 2 (high)
public float m_anti_lock_brakes; // 0 (off) - 1 (on)
public float m_fuel_in_tank; // current fuel mass
public float m_fuel_capacity; // fuel capacity
public float m_in_pits; // 0 = none, 1 = pitting, 2 = in pit area
public float m_sector; // 0 = sector1, 1 = sector2; 2 = sector3
public float m_sector1_time; // time of sector1 (or 0)
public float m_sector2_time; // time of sector2 (or 0)
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
public float[] m_brakes_temp; // brakes temperature (centigrade)
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
public float[] m_wheels_pressure; // wheels pressure PSI
public float m_team_info; // team ID
public float m_total_laps; // total number of laps in this race
public float m_track_size; // track size meters
public float m_last_lap_time; // last lap time
public float m_max_rpm; // cars max RPM, at which point the rev limiter will kick in
public float m_idle_rpm; // cars idle RPM
public float m_max_gears; // maximum number of gears
public float m_sessionType; // 0 = unknown, 1 = practice, 2 = qualifying, 3 = race
public float m_drsAllowed; // 0 = not allowed, 1 = allowed, -1 = invalid / unknown
public float m_track_number; // -1 for unknown, 0-21 for tracks
public float m_vehicleFIAFlags; // -1 = invalid/unknown, 0 = none, 1 = green, 2 = blue, 3 = yellow, 4 = red
public float m_time; // Total seconds driven from start line
public float m_lapTime; // Total seconds of current lap
public float m_lapDistance; // Total distance through lap in meters
public float m_totalDistance; // Total distance driven from start line
public float m_x; // World space position
public float m_y; // World space position
public float m_z; // World space position
public float m_speed; // Meters/sec
public float m_xv; // Velocity in world space
public float m_yv; // Velocity in world space
public float m_zv; // Velocity in world space
public float m_xr; // World space right direction
public float m_yr; // World space right direction
public float m_zr; // World space right direction
public float m_xd; // World space forward direction
public float m_yd; // World space forward direction
public float m_zd; // World space forward direction
public float m_susp_pos_bl; //
public float m_susp_pos_br; //
public float m_susp_pos_fl; //
public float m_susp_pos_fr; //
public float m_susp_vel_bl; //
public float m_susp_vel_br; //
public float m_susp_vel_fl; //
public float m_susp_vel_fr; //
public float m_wheel_speed_bl; //
public float m_wheel_speed_br; //
public float m_wheel_speed_fl; //
public float m_wheel_speed_fr; //
public float m_throttle; // Throttle input
public float m_steer; // Steering input (-1 left to +1 right)
public float m_brake; // Brake input
public float m_clutch; // Clutch input
public float m_gear; // 0 - R | 1 - N | 2-9 - 1-8
public float m_gforce_lat; // Lateral G's
public float m_gforce_lon; // Longiitude G's
public float m_lap; // Current lap number
public float m_engineRate; // Engine RPM
public float m_sli_pro_native_support; // SLI Pro support
public float m_car_position; // car race position
public float m_kers_level; // kers energy left
public float m_kers_max_level; // kers maximum energy
public float m_drs; // 0 = off, 1 = on
public float m_traction_control; // 0 (off) - 2 (high)
public float m_anti_lock_brakes; // 0 (off) - 1 (on)
public float m_fuel_in_tank; // current fuel mass
public float m_fuel_capacity; // fuel capacity
public float m_in_pits; // 0 = none, 1 = pitting, 2 = in pit area
public float m_sector; // 0 = sector1, 1 = sector2; 2 = sector3
public float m_sector1_time; // time of sector1 (or 0)
public float m_sector2_time; // time of sector2 (or 0)
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)] public float[] m_brakes_temp; // brakes temperature (centigrade)
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)] public float[] m_wheels_pressure; // wheels pressure PSI
public float m_team_info; // team ID
public float m_total_laps; // total number of laps in this race
public float m_track_size; // track size meters
public float m_last_lap_time; // last lap time
public float m_max_rpm; // cars max RPM, at which point the rev limiter will kick in
public float m_idle_rpm; // cars idle RPM
public float m_max_gears; // maximum number of gears
public float m_sessionType; // 0 = unknown, 1 = practice, 2 = qualifying, 3 = race
public float m_drsAllowed; // 0 = not allowed, 1 = allowed, -1 = invalid / unknown
public float m_track_number; // -1 for unknown, 0-21 for tracks
public float m_vehicleFIAFlags; // -1 = invalid/unknown, 0 = none, 1 = green, 2 = blue, 3 = yellow, 4 = red
}
#endregion
}
public class Car
{
public Car()
{
Overview = new CarOverview();
Details = new CarDetails();
}
public CarOverview Overview { get; set; }
public CarDetails Details { get; set; }
public float SpeedMps { get; set; }
public float Steering { get; set; }
public float Throttle { get; set; }
public float Brake { get; set; }
public float Clutch { get; set; }
public bool Drs { get; set; }
}
public class CarDetails
{
public float Rpm { get; set; }
public float MaxRpm { get; set; }
public float IdleRpm { get; set; }
public int Gear { get; set; }
public int MaxGear { get; set; }
public float Kers { get; set; }
public float MaxKers { get; set; }
public float Fuel { get; set; }
public float MaxFuel { get; set; }
public float LateralG { get; set; }
public float LongitudeG { get; set; }
public float WheelSpeedFrontLeft { get; set; }
public float WheelSpeedFrontRight { get; set; }
public float WheelSpeedRearLeft { get; set; }
public float WheelSpeedRearRight { get; set; }
}
}
public class CarOverview
{
public TractionControl TractionControl { get; set; }
public bool AntiLockBrakes { get; set; }
}
public enum TractionControl
{
Off = 0,
Medium = 1,
High = 2
}
public class Session
{
public SessionType SessionType { get; set; }
public bool DrsEnabled { get; set; }
public SessionFlag Flags { get; set; }
public float TotalSeconds { get; set; }
public float LapSeconds { get; set; }
public float TrackLength { get; set; }
public float TotalDistance { get; set; }
public float LapDistance { get; set; }
public int LabNumber { get; set; }
public int Position { get; set; }
}
public enum SessionFlag
{
Unknown = -1,
None = 0,
Green = 1,
Blue = 2,
Yellow = 3,
Red = 4
}
public enum SessionType
{
Unknown,
Practise,
Qualifying,
Race
}
}

View File

@ -55,9 +55,9 @@ namespace Artemis.Modules.Games.FormulaOne2017
var msg = (FormulaOne2017DataModel.UdpPacketData) Marshal.PtrToStructure(pinnedPacket.AddrOfPinnedObject(), typeof(FormulaOne2017DataModel.UdpPacketData));
pinnedPacket.Free();
dataModel.Rpm = msg.m_engineRate;
dataModel.MaxRpm = msg.m_max_rpm;
dataModel.IdleRpm = msg.m_idle_rpm;
// dataModel.Rpm = msg.m_engineRate;
// dataModel.MaxRpm = msg.m_max_rpm;
// dataModel.IdleRpm = msg.m_idle_rpm;
}
public override void Dispose()