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https://github.com/Artemis-RGB/Artemis
synced 2026-11-11 19:36:28 +00:00
Implemented basic keyframes
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@@ -212,6 +212,7 @@
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<Compile Include="Services\Storage\ProfileService.cs" />
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<Compile Include="Services\Storage\Interfaces\ISurfaceService.cs" />
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<Compile Include="Services\Storage\SurfaceService.cs" />
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<Compile Include="Utilities\Easings.cs" />
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<Compile Include="Utilities\EnumUtilities.cs" />
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</ItemGroup>
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<ItemGroup>
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@@ -9,10 +9,13 @@ namespace Artemis.Core.Models.Profile.KeyframeEngines
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{
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public sealed override List<Type> CompatibleTypes { get; } = new List<Type> {typeof(float)};
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public override object GetCurrentValue()
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protected override object GetInterpolatedValue()
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{
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// Nothing fancy for now, just return the base value
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return ((LayerProperty<float>) LayerProperty).Value;
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var currentKeyframe = (Keyframe<float>) CurrentKeyframe;
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var nextKeyframe = (Keyframe<float>) NextKeyframe;
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var diff = nextKeyframe.Value - currentKeyframe.Value;
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return currentKeyframe.Value + diff * KeyframeProgress;
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}
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}
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}
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@@ -9,10 +9,13 @@ namespace Artemis.Core.Models.Profile.KeyframeEngines
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{
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public sealed override List<Type> CompatibleTypes { get; } = new List<Type> {typeof(int)};
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public override object GetCurrentValue()
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protected override object GetInterpolatedValue()
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{
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// Nothing fancy for now, just return the base value
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return ((LayerProperty<int>) LayerProperty).Value;
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var currentKeyframe = (Keyframe<int>) CurrentKeyframe;
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var nextKeyframe = (Keyframe<int>) NextKeyframe;
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var diff = nextKeyframe.Value - currentKeyframe.Value;
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return currentKeyframe.Value + diff * KeyframeProgress;
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}
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}
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}
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@@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Artemis.Core.Exceptions;
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using Artemis.Core.Models.Profile.LayerProperties;
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@@ -15,12 +16,27 @@ namespace Artemis.Core.Models.Profile.KeyframeEngines
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/// <summary>
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/// The layer property this keyframe engine applies to.
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/// </summary>
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public BaseLayerProperty LayerProperty { get; set; }
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public BaseLayerProperty LayerProperty { get; private set; }
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/// <summary>
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/// The keyframe progress in milliseconds.
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/// The total progress
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/// </summary>
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public double Progress { get; set; }
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public TimeSpan Progress { get; private set; }
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/// <summary>
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/// The progress from the current keyframe to the next 0 to 1
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/// </summary>
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public float KeyframeProgress { get; private set; }
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/// <summary>
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/// The current keyframe
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/// </summary>
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public BaseKeyframe CurrentKeyframe { get; private set; }
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/// <summary>
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/// The next keyframe
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/// </summary>
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public BaseKeyframe NextKeyframe { get; private set; }
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/// <summary>
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/// The types this keyframe engine supports.
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@@ -39,6 +55,7 @@ namespace Artemis.Core.Models.Profile.KeyframeEngines
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throw new ArtemisCoreException($"This property engine does not support the provided type {layerProperty.Type.Name}");
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LayerProperty = layerProperty;
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LayerProperty.KeyframeEngine = this;
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Initialized = true;
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}
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@@ -51,15 +68,52 @@ namespace Artemis.Core.Models.Profile.KeyframeEngines
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if (!Initialized)
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return;
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Progress += deltaTime;
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Progress = Progress.Add(TimeSpan.FromMilliseconds(deltaTime));
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// TODO Keep them sorted somewhere else, iterating all keyframes multiple times sucks
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var sortedKeyframes = LayerProperty.UntypedKeyframes.ToList().OrderBy(k => k.Position).ToList();
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CurrentKeyframe = sortedKeyframes.LastOrDefault(k => k.Position <= Progress);
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NextKeyframe = sortedKeyframes.FirstOrDefault(k => k.Position > Progress);
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if (CurrentKeyframe == null)
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KeyframeProgress = 0;
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else if (NextKeyframe == null)
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KeyframeProgress = 1;
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else
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{
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var timeDiff = NextKeyframe.Position - CurrentKeyframe.Position;
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KeyframeProgress = (float) ((Progress - CurrentKeyframe.Position).TotalMilliseconds / timeDiff.TotalMilliseconds);
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}
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// TODO Apply easing and store it separately
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// LayerProperty determines what's next: reset, stop, continue
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}
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/// <summary>
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/// Overrides the engine's progress to the provided value
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/// </summary>
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/// <param name="progress"></param>
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public void OverrideProgress(TimeSpan progress)
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{
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Progress = TimeSpan.Zero;
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Update(progress.TotalMilliseconds);
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}
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/// <summary>
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/// Gets the current value, if the progress is in between two keyframes the value will be interpolated
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/// </summary>
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/// <returns></returns>
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public abstract object GetCurrentValue();
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public object GetCurrentValue()
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{
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if (CurrentKeyframe == null)
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return LayerProperty.BaseValue;
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if (NextKeyframe == null)
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return CurrentKeyframe.BaseValue;
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return GetInterpolatedValue();
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}
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protected abstract object GetInterpolatedValue();
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}
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}
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@@ -10,10 +10,14 @@ namespace Artemis.Core.Models.Profile.KeyframeEngines
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{
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public sealed override List<Type> CompatibleTypes { get; } = new List<Type> {typeof(SKPoint)};
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public override object GetCurrentValue()
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protected override object GetInterpolatedValue()
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{
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// Nothing fancy for now, just return the base value
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return ((LayerProperty<SKPoint>) LayerProperty).Value;
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var currentKeyframe = (Keyframe<SKPoint>) CurrentKeyframe;
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var nextKeyframe = (Keyframe<SKPoint>) NextKeyframe;
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var xDiff = nextKeyframe.Value.X - currentKeyframe.Value.X;
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var yDiff = nextKeyframe.Value.Y - currentKeyframe.Value.Y;
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return new SKPoint(currentKeyframe.Value.X + xDiff * KeyframeProgress, currentKeyframe.Value.Y + yDiff * KeyframeProgress);
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}
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}
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}
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@@ -10,10 +10,14 @@ namespace Artemis.Core.Models.Profile.KeyframeEngines
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{
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public sealed override List<Type> CompatibleTypes { get; } = new List<Type> {typeof(SKSize)};
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public override object GetCurrentValue()
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protected override object GetInterpolatedValue()
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{
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// Nothing fancy for now, just return the base value
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return ((LayerProperty<SKSize>) LayerProperty).Value;
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var currentKeyframe = (Keyframe<SKSize>)CurrentKeyframe;
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var nextKeyframe = (Keyframe<SKSize>)NextKeyframe;
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var widthDiff = nextKeyframe.Value.Width - currentKeyframe.Value.Width;
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var heightDiff = nextKeyframe.Value.Height - currentKeyframe.Value.Height;
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return new SKSize(currentKeyframe.Value.Width + widthDiff * KeyframeProgress, currentKeyframe.Value.Height + heightDiff * KeyframeProgress);
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}
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}
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}
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@@ -4,7 +4,7 @@ namespace Artemis.Core.Models.Profile.LayerProperties
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{
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public class BaseKeyframe
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{
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protected internal BaseKeyframe(Layer layer, BaseLayerProperty property)
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protected BaseKeyframe(Layer layer, BaseLayerProperty property)
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{
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Layer = layer;
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BaseProperty = property;
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@@ -12,7 +12,7 @@ namespace Artemis.Core.Models.Profile.LayerProperties
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{
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private object _baseValue;
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protected internal BaseLayerProperty(Layer layer, BaseLayerProperty parent, string id, string name, string description, Type type)
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protected BaseLayerProperty(Layer layer, BaseLayerProperty parent, string id, string name, string description, Type type)
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{
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Layer = layer;
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Parent = parent;
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@@ -125,7 +125,37 @@ namespace Artemis.Core.Models.Profile.LayerProperties
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BaseKeyframes.Clear();
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foreach (var keyframeEntity in propertyEntity.KeyframeEntities)
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BaseKeyframes.Add(new BaseKeyframe(Layer, this) {BaseValue = DeserializePropertyValue(keyframeEntity.Value)});
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{
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// Create a strongly typed keyframe or else it cannot be cast later on
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var keyframeType = typeof(Keyframe<>);
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var keyframe = (BaseKeyframe) Activator.CreateInstance(keyframeType.MakeGenericType(Type), Layer, this);
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keyframe.BaseValue = DeserializePropertyValue(keyframeEntity.Value);
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BaseKeyframes.Add(keyframe);
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}
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}
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/// <summary>
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/// Creates a new keyframe for this base property without knowing the type
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/// </summary>
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/// <returns></returns>
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public BaseKeyframe CreateNewKeyframe(TimeSpan position)
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{
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// Create a strongly typed keyframe or else it cannot be cast later on
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var keyframeType = typeof(Keyframe<>);
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var keyframe = (BaseKeyframe) Activator.CreateInstance(keyframeType.MakeGenericType(Type), Layer, this);
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keyframe.Position = position;
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keyframe.BaseValue = BaseValue;
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BaseKeyframes.Add(keyframe);
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return keyframe;
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}
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/// <summary>
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/// Removes all keyframes from the property.
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/// </summary>
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public void ClearKeyframes()
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{
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BaseKeyframes.Clear();
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}
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public override string ToString()
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@@ -18,6 +18,11 @@ namespace Artemis.Core.Models.Profile.LayerProperties
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set => BaseValue = value;
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}
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/// <summary>
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/// The value of the property with keyframes applied
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/// </summary>
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public T CurrentValue => (T) KeyframeEngine.GetCurrentValue();
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/// <summary>
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/// A list of keyframes defining different values of the property in time, this list contains the strongly typed
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/// <see cref="Keyframe{T}" />
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@@ -43,20 +48,12 @@ namespace Artemis.Core.Models.Profile.LayerProperties
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}
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/// <summary>
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/// Removes all keyframes from the property.
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/// </summary>
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public void ClearKeyframes()
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{
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BaseKeyframes.Clear();
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}
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/// <summary>
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/// Gets the current value using the keyframes
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/// Gets the current value using the keyframes
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/// </summary>
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/// <returns></returns>
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public T GetCurrentValue()
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{
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if (KeyframeEngine == null)
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if (KeyframeEngine == null || !Keyframes.Any())
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return Value;
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return (T) KeyframeEngine.GetCurrentValue();
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@@ -60,7 +60,7 @@ namespace Artemis.Core.Models.Profile.LayerShapes
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Layer.SizeProperty.Value = new SKSize((float) (100f / width * rect.Width) / 100f, (float) (100f / height * rect.Height) / 100f);
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// TODO: Update keyframes
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CalculateRenderProperties(Layer.PositionProperty.Value, Layer.SizeProperty.Value);
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CalculateRenderProperties(Layer.PositionProperty.CurrentValue, Layer.SizeProperty.CurrentValue);
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}
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public SKRect GetUnscaledRectangle()
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@@ -74,10 +74,10 @@ namespace Artemis.Core.Models.Profile.LayerShapes
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var height = Layer.Leds.Max(l => l.RgbLed.AbsoluteLedRectangle.Location.Y + l.RgbLed.AbsoluteLedRectangle.Size.Height) - y;
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return SKRect.Create(
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(float) (x + width * Layer.PositionProperty.Value.X),
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(float) (y + height * Layer.PositionProperty.Value.Y),
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(float) (width * Layer.SizeProperty.Value.Width),
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(float) (height * Layer.SizeProperty.Value.Height)
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(float) (x + width * Layer.PositionProperty.CurrentValue.X),
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(float) (y + height * Layer.PositionProperty.CurrentValue.Y),
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(float) (width * Layer.SizeProperty.CurrentValue.Width),
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(float) (height * Layer.SizeProperty.CurrentValue.Height)
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);
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}
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}
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@@ -1,5 +1,6 @@
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using System.IO;
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using Artemis.Core.Exceptions;
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using Artemis.Core.Models.Profile.KeyframeEngines;
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using Artemis.Core.Plugins.Models;
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using Artemis.Core.Services.Interfaces;
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using Artemis.Storage.Repositories.Interfaces;
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@@ -50,6 +51,15 @@ namespace Artemis.Core.Ninject
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.Configure(c => c.InSingletonScope());
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});
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// Bind all keyframe engines
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Kernel.Bind(x =>
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{
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x.FromAssemblyContaining<KeyframeEngine>()
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.SelectAllClasses()
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.InheritedFrom<KeyframeEngine>()
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.BindAllBaseClasses();
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});
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Kernel.Bind<PluginSettings>().ToProvider<PluginSettingsProvider>();
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Kernel.Bind<ILogger>().ToProvider<LoggerProvider>();
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}
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@@ -1,4 +1,6 @@
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using Artemis.Core.Models.Profile;
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using Artemis.Core.Models.Profile.KeyframeEngines;
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using Artemis.Core.Models.Profile.LayerProperties;
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using Artemis.Core.Plugins.LayerBrush;
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namespace Artemis.Core.Services.Interfaces
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@@ -14,5 +16,19 @@ namespace Artemis.Core.Services.Interfaces
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/// <param name="settings">JSON settings to be deserialized and injected into the layer brush</param>
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/// <returns></returns>
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LayerBrush InstantiateLayerBrush(Layer layer, LayerBrushDescriptor brushDescriptor, string settings = null);
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/// <summary>
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/// Instantiates and adds a compatible <see cref="KeyframeEngine" /> to the provided <see cref="LayerProperty{T}" />
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/// </summary>
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/// <param name="layerProperty">The layer property to apply the keyframe engine to.</param>
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/// <returns>The resulting keyframe engine, if a compatible engine was found.</returns>
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KeyframeEngine InstantiateKeyframeEngine<T>(LayerProperty<T> layerProperty);
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/// <summary>
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/// Instantiates and adds a compatible <see cref="KeyframeEngine" /> to the provided <see cref="BaseLayerProperty" />.
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/// </summary>
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/// <param name="layerProperty">The layer property to apply the keyframe engine to.</param>
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/// <returns>The resulting keyframe engine, if a compatible engine was found.</returns>
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KeyframeEngine InstantiateKeyframeEngine(BaseLayerProperty layerProperty);
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}
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}
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@@ -1,7 +1,10 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using Artemis.Core.Models.Profile;
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using Artemis.Core.Models.Profile.KeyframeEngines;
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using Artemis.Core.Models.Profile.LayerProperties;
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using Artemis.Core.Plugins.Exceptions;
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using Artemis.Core.Plugins.LayerBrush;
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using Artemis.Core.Services.Interfaces;
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@@ -74,6 +77,24 @@ namespace Artemis.Core.Services
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return layerElement;
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}
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public KeyframeEngine InstantiateKeyframeEngine<T>(LayerProperty<T> layerProperty)
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{
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return InstantiateKeyframeEngine((BaseLayerProperty) layerProperty);
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}
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public KeyframeEngine InstantiateKeyframeEngine(BaseLayerProperty layerProperty)
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{
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// This creates an instance of each keyframe engine, which is pretty cheap since all the expensive stuff is done during
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// Initialize() call but it's not ideal
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var keyframeEngines = _kernel.Get<List<KeyframeEngine>>();
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var keyframeEngine = keyframeEngines.FirstOrDefault(k => k.CompatibleTypes.Contains(layerProperty.Type));
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if (keyframeEngine == null)
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return null;
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keyframeEngine.Initialize(layerProperty);
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return keyframeEngine;
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}
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public void RemoveLayerBrush(Layer layer, LayerBrush layerElement)
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{
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var brush = layer.LayerBrush;
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@@ -70,6 +70,7 @@ namespace Artemis.Core.Services.Storage
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if (_surfaceService.ActiveSurface != null)
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profile.PopulateLeds(_surfaceService.ActiveSurface);
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return profile;
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}
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@@ -78,7 +79,10 @@ namespace Artemis.Core.Services.Storage
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{
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module.ChangeActiveProfile(profile, _surfaceService.ActiveSurface);
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if (profile != null)
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{
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InstantiateProfileLayerBrushes(profile);
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InstantiateProfileKeyframeEngines(profile);
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}
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}
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public void DeleteProfile(Profile profile)
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@@ -118,6 +122,15 @@ namespace Artemis.Core.Services.Storage
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}
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}
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private void InstantiateProfileKeyframeEngines(Profile profile)
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{
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// Only instantiate engines for properties without an existing engine instance
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foreach (var layerProperty in profile.GetAllLayers().SelectMany(l => l.Properties).Where(p => p.KeyframeEngine == null))
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{
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_layerService.InstantiateKeyframeEngine(layerProperty);
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}
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}
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private void ActiveProfilesPopulateLeds(ArtemisSurface surface)
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{
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var profileModules = _pluginService.GetPluginsOfType<ProfileModule>();
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@@ -132,6 +145,13 @@ namespace Artemis.Core.Services.Storage
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InstantiateProfileLayerBrushes(profileModule.ActiveProfile);
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}
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private void ActiveProfilesInstantiateKeyframeEngines()
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{
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var profileModules = _pluginService.GetPluginsOfType<ProfileModule>();
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foreach (var profileModule in profileModules.Where(p => p.ActiveProfile != null).ToList())
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InstantiateProfileKeyframeEngines(profileModule.ActiveProfile);
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}
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#region Event handlers
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private void OnActiveSurfaceConfigurationChanged(object sender, SurfaceConfigurationEventArgs e)
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@@ -148,7 +168,10 @@ namespace Artemis.Core.Services.Storage
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private void OnPluginLoaded(object sender, PluginEventArgs e)
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{
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if (e.PluginInfo.Instance is LayerBrushProvider)
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{
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ActiveProfilesInstantiateProfileLayerBrushes();
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ActiveProfilesInstantiateKeyframeEngines();
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}
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}
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#endregion
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@@ -0,0 +1,398 @@
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using System;
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namespace Artemis.Core.Utilities
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{
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public static class Easings
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{
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/// <summary>
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/// Easing Functions enumeration
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/// </summary>
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public enum Functions
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{
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Linear,
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QuadraticEaseIn,
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QuadraticEaseOut,
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QuadraticEaseInOut,
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CubicEaseIn,
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CubicEaseOut,
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CubicEaseInOut,
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QuarticEaseIn,
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QuarticEaseOut,
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QuarticEaseInOut,
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QuinticEaseIn,
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QuinticEaseOut,
|
||||
QuinticEaseInOut,
|
||||
SineEaseIn,
|
||||
SineEaseOut,
|
||||
SineEaseInOut,
|
||||
CircularEaseIn,
|
||||
CircularEaseOut,
|
||||
CircularEaseInOut,
|
||||
ExponentialEaseIn,
|
||||
ExponentialEaseOut,
|
||||
ExponentialEaseInOut,
|
||||
ElasticEaseIn,
|
||||
ElasticEaseOut,
|
||||
ElasticEaseInOut,
|
||||
BackEaseIn,
|
||||
BackEaseOut,
|
||||
BackEaseInOut,
|
||||
BounceEaseIn,
|
||||
BounceEaseOut,
|
||||
BounceEaseInOut
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Constant Pi.
|
||||
/// </summary>
|
||||
private const double PI = Math.PI;
|
||||
|
||||
/// <summary>
|
||||
/// Constant Pi / 2.
|
||||
/// </summary>
|
||||
private const double HALFPI = Math.PI / 2.0;
|
||||
|
||||
/// <summary>
|
||||
/// Interpolate using the specified function.
|
||||
/// </summary>
|
||||
public static double Interpolate(double p, Functions function)
|
||||
{
|
||||
switch (function)
|
||||
{
|
||||
default:
|
||||
case Functions.Linear: return Linear(p);
|
||||
case Functions.QuadraticEaseOut: return QuadraticEaseOut(p);
|
||||
case Functions.QuadraticEaseIn: return QuadraticEaseIn(p);
|
||||
case Functions.QuadraticEaseInOut: return QuadraticEaseInOut(p);
|
||||
case Functions.CubicEaseIn: return CubicEaseIn(p);
|
||||
case Functions.CubicEaseOut: return CubicEaseOut(p);
|
||||
case Functions.CubicEaseInOut: return CubicEaseInOut(p);
|
||||
case Functions.QuarticEaseIn: return QuarticEaseIn(p);
|
||||
case Functions.QuarticEaseOut: return QuarticEaseOut(p);
|
||||
case Functions.QuarticEaseInOut: return QuarticEaseInOut(p);
|
||||
case Functions.QuinticEaseIn: return QuinticEaseIn(p);
|
||||
case Functions.QuinticEaseOut: return QuinticEaseOut(p);
|
||||
case Functions.QuinticEaseInOut: return QuinticEaseInOut(p);
|
||||
case Functions.SineEaseIn: return SineEaseIn(p);
|
||||
case Functions.SineEaseOut: return SineEaseOut(p);
|
||||
case Functions.SineEaseInOut: return SineEaseInOut(p);
|
||||
case Functions.CircularEaseIn: return CircularEaseIn(p);
|
||||
case Functions.CircularEaseOut: return CircularEaseOut(p);
|
||||
case Functions.CircularEaseInOut: return CircularEaseInOut(p);
|
||||
case Functions.ExponentialEaseIn: return ExponentialEaseIn(p);
|
||||
case Functions.ExponentialEaseOut: return ExponentialEaseOut(p);
|
||||
case Functions.ExponentialEaseInOut: return ExponentialEaseInOut(p);
|
||||
case Functions.ElasticEaseIn: return ElasticEaseIn(p);
|
||||
case Functions.ElasticEaseOut: return ElasticEaseOut(p);
|
||||
case Functions.ElasticEaseInOut: return ElasticEaseInOut(p);
|
||||
case Functions.BackEaseIn: return BackEaseIn(p);
|
||||
case Functions.BackEaseOut: return BackEaseOut(p);
|
||||
case Functions.BackEaseInOut: return BackEaseInOut(p);
|
||||
case Functions.BounceEaseIn: return BounceEaseIn(p);
|
||||
case Functions.BounceEaseOut: return BounceEaseOut(p);
|
||||
case Functions.BounceEaseInOut: return BounceEaseInOut(p);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after the line y = x
|
||||
/// </summary>
|
||||
public static double Linear(double p)
|
||||
{
|
||||
return p;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after the parabola y = x^2
|
||||
/// </summary>
|
||||
public static double QuadraticEaseIn(double p)
|
||||
{
|
||||
return p * p;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after the parabola y = -x^2 + 2x
|
||||
/// </summary>
|
||||
public static double QuadraticEaseOut(double p)
|
||||
{
|
||||
return -(p * (p - 2));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after the piecewise quadratic
|
||||
/// y = (1/2)((2x)^2) ; [0, 0.5)
|
||||
/// y = -(1/2)((2x-1)*(2x-3) - 1) ; [0.5, 1]
|
||||
/// </summary>
|
||||
public static double QuadraticEaseInOut(double p)
|
||||
{
|
||||
if (p < 0.5)
|
||||
return 2 * p * p;
|
||||
return -2 * p * p + 4 * p - 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after the cubic y = x^3
|
||||
/// </summary>
|
||||
public static double CubicEaseIn(double p)
|
||||
{
|
||||
return p * p * p;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after the cubic y = (x - 1)^3 + 1
|
||||
/// </summary>
|
||||
public static double CubicEaseOut(double p)
|
||||
{
|
||||
var f = p - 1;
|
||||
return f * f * f + 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after the piecewise cubic
|
||||
/// y = (1/2)((2x)^3) ; [0, 0.5)
|
||||
/// y = (1/2)((2x-2)^3 + 2) ; [0.5, 1]
|
||||
/// </summary>
|
||||
public static double CubicEaseInOut(double p)
|
||||
{
|
||||
if (p < 0.5)
|
||||
return 4 * p * p * p;
|
||||
var f = 2 * p - 2;
|
||||
return 0.5 * f * f * f + 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after the quartic x^4
|
||||
/// </summary>
|
||||
public static double QuarticEaseIn(double p)
|
||||
{
|
||||
return p * p * p * p;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after the quartic y = 1 - (x - 1)^4
|
||||
/// </summary>
|
||||
public static double QuarticEaseOut(double p)
|
||||
{
|
||||
var f = p - 1;
|
||||
return f * f * f * (1 - p) + 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
// Modeled after the piecewise quartic
|
||||
// y = (1/2)((2x)^4) ; [0, 0.5)
|
||||
// y = -(1/2)((2x-2)^4 - 2) ; [0.5, 1]
|
||||
/// </summary>
|
||||
public static double QuarticEaseInOut(double p)
|
||||
{
|
||||
if (p < 0.5)
|
||||
return 8 * p * p * p * p;
|
||||
var f = p - 1;
|
||||
return -8 * f * f * f * f + 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after the quintic y = x^5
|
||||
/// </summary>
|
||||
public static double QuinticEaseIn(double p)
|
||||
{
|
||||
return p * p * p * p * p;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after the quintic y = (x - 1)^5 + 1
|
||||
/// </summary>
|
||||
public static double QuinticEaseOut(double p)
|
||||
{
|
||||
var f = p - 1;
|
||||
return f * f * f * f * f + 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after the piecewise quintic
|
||||
/// y = (1/2)((2x)^5) ; [0, 0.5)
|
||||
/// y = (1/2)((2x-2)^5 + 2) ; [0.5, 1]
|
||||
/// </summary>
|
||||
public static double QuinticEaseInOut(double p)
|
||||
{
|
||||
if (p < 0.5)
|
||||
return 16 * p * p * p * p * p;
|
||||
var f = 2 * p - 2;
|
||||
return 0.5 * f * f * f * f * f + 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after quarter-cycle of sine wave
|
||||
/// </summary>
|
||||
public static double SineEaseIn(double p)
|
||||
{
|
||||
return Math.Sin((p - 1) * HALFPI) + 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after quarter-cycle of sine wave (different phase)
|
||||
/// </summary>
|
||||
public static double SineEaseOut(double p)
|
||||
{
|
||||
return Math.Sin(p * HALFPI);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after half sine wave
|
||||
/// </summary>
|
||||
public static double SineEaseInOut(double p)
|
||||
{
|
||||
return 0.5 * (1 - Math.Cos(p * PI));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after shifted quadrant IV of unit circle
|
||||
/// </summary>
|
||||
public static double CircularEaseIn(double p)
|
||||
{
|
||||
return 1 - Math.Sqrt(1 - p * p);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after shifted quadrant II of unit circle
|
||||
/// </summary>
|
||||
public static double CircularEaseOut(double p)
|
||||
{
|
||||
return Math.Sqrt((2 - p) * p);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after the piecewise circular function
|
||||
/// y = (1/2)(1 - Math.Sqrt(1 - 4x^2)) ; [0, 0.5)
|
||||
/// y = (1/2)(Math.Sqrt(-(2x - 3)*(2x - 1)) + 1) ; [0.5, 1]
|
||||
/// </summary>
|
||||
public static double CircularEaseInOut(double p)
|
||||
{
|
||||
if (p < 0.5)
|
||||
return 0.5 * (1 - Math.Sqrt(1 - 4 * (p * p)));
|
||||
return 0.5 * (Math.Sqrt(-(2 * p - 3) * (2 * p - 1)) + 1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after the exponential function y = 2^(10(x - 1))
|
||||
/// </summary>
|
||||
public static double ExponentialEaseIn(double p)
|
||||
{
|
||||
return p == 0.0 ? p : Math.Pow(2, 10 * (p - 1));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after the exponential function y = -2^(-10x) + 1
|
||||
/// </summary>
|
||||
public static double ExponentialEaseOut(double p)
|
||||
{
|
||||
return p == 1.0 ? p : 1 - Math.Pow(2, -10 * p);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after the piecewise exponential
|
||||
/// y = (1/2)2^(10(2x - 1)) ; [0,0.5)
|
||||
/// y = -(1/2)*2^(-10(2x - 1))) + 1 ; [0.5,1]
|
||||
/// </summary>
|
||||
public static double ExponentialEaseInOut(double p)
|
||||
{
|
||||
if (p == 0.0 || p == 1.0) return p;
|
||||
|
||||
if (p < 0.5)
|
||||
return 0.5 * Math.Pow(2, 20 * p - 10);
|
||||
return -0.5 * Math.Pow(2, -20 * p + 10) + 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after the damped sine wave y = sin(13pi/2*x)*Math.Pow(2, 10 * (x - 1))
|
||||
/// </summary>
|
||||
public static double ElasticEaseIn(double p)
|
||||
{
|
||||
return Math.Sin(13 * HALFPI * p) * Math.Pow(2, 10 * (p - 1));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after the damped sine wave y = sin(-13pi/2*(x + 1))*Math.Pow(2, -10x) + 1
|
||||
/// </summary>
|
||||
public static double ElasticEaseOut(double p)
|
||||
{
|
||||
return Math.Sin(-13 * HALFPI * (p + 1)) * Math.Pow(2, -10 * p) + 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after the piecewise exponentially-damped sine wave:
|
||||
/// y = (1/2)*sin(13pi/2*(2*x))*Math.Pow(2, 10 * ((2*x) - 1)) ; [0,0.5)
|
||||
/// y = (1/2)*(sin(-13pi/2*((2x-1)+1))*Math.Pow(2,-10(2*x-1)) + 2) ; [0.5, 1]
|
||||
/// </summary>
|
||||
public static double ElasticEaseInOut(double p)
|
||||
{
|
||||
if (p < 0.5)
|
||||
return 0.5 * Math.Sin(13 * HALFPI * (2 * p)) * Math.Pow(2, 10 * (2 * p - 1));
|
||||
return 0.5 * (Math.Sin(-13 * HALFPI * (2 * p - 1 + 1)) * Math.Pow(2, -10 * (2 * p - 1)) + 2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after the overshooting cubic y = x^3-x*sin(x*pi)
|
||||
/// </summary>
|
||||
public static double BackEaseIn(double p)
|
||||
{
|
||||
return p * p * p - p * Math.Sin(p * PI);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after overshooting cubic y = 1-((1-x)^3-(1-x)*sin((1-x)*pi))
|
||||
/// </summary>
|
||||
public static double BackEaseOut(double p)
|
||||
{
|
||||
var f = 1 - p;
|
||||
return 1 - (f * f * f - f * Math.Sin(f * PI));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Modeled after the piecewise overshooting cubic function:
|
||||
/// y = (1/2)*((2x)^3-(2x)*sin(2*x*pi)) ; [0, 0.5)
|
||||
/// y = (1/2)*(1-((1-x)^3-(1-x)*sin((1-x)*pi))+1) ; [0.5, 1]
|
||||
/// </summary>
|
||||
public static double BackEaseInOut(double p)
|
||||
{
|
||||
if (p < 0.5)
|
||||
{
|
||||
var f = 2 * p;
|
||||
return 0.5 * (f * f * f - f * Math.Sin(f * PI));
|
||||
}
|
||||
else
|
||||
{
|
||||
var f = 1 - (2 * p - 1);
|
||||
return 0.5 * (1 - (f * f * f - f * Math.Sin(f * PI))) + 0.5;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// </summary>
|
||||
public static double BounceEaseIn(double p)
|
||||
{
|
||||
return 1 - BounceEaseOut(1 - p);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// </summary>
|
||||
public static double BounceEaseOut(double p)
|
||||
{
|
||||
if (p < 4 / 11.0)
|
||||
return 121 * p * p / 16.0;
|
||||
if (p < 8 / 11.0)
|
||||
return 363 / 40.0 * p * p - 99 / 10.0 * p + 17 / 5.0;
|
||||
if (p < 9 / 10.0)
|
||||
return 4356 / 361.0 * p * p - 35442 / 1805.0 * p + 16061 / 1805.0;
|
||||
return 54 / 5.0 * p * p - 513 / 25.0 * p + 268 / 25.0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// </summary>
|
||||
public static double BounceEaseInOut(double p)
|
||||
{
|
||||
if (p < 0.5)
|
||||
return 0.5 * BounceEaseIn(p * 2);
|
||||
return 0.5 * BounceEaseOut(p * 2 - 1) + 0.5;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user