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https://github.com/Artemis-RGB/Artemis
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Layer properties - Added drag-editing for number-based properties
Layer properties - Added min and max values Nuget - Updated Stylet to 1.3.1
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@@ -56,8 +56,8 @@
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<Reference Include="SkiaSharp, Version=1.68.0.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
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<HintPath>..\packages\SkiaSharp.1.68.2-preview.29\lib\net45\SkiaSharp.dll</HintPath>
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</Reference>
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<Reference Include="Stylet, Version=1.3.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\Stylet.1.3.0\lib\net45\Stylet.dll</HintPath>
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<Reference Include="Stylet, Version=1.3.1.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\Stylet.1.3.1\lib\net45\Stylet.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
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@@ -31,9 +31,16 @@ namespace Artemis.Plugins.LayerBrushes.Noise
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MainColorProperty = RegisterLayerProperty<SKColor>("Brush.MainColor", "Main color", "The main color of the noise.");
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SecondaryColorProperty = RegisterLayerProperty<SKColor>("Brush.SecondaryColor", "Secondary color", "The secondary color of the noise.");
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ScaleProperty = RegisterLayerProperty<SKSize>("Brush.Scale", "Scale", "The scale of the noise.");
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ScaleProperty.MinInputValue = 0f;
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HardnessProperty = RegisterLayerProperty<float>("Brush.Hardness", "Hardness", "The hardness of the noise, lower means there are gradients in the noise, higher means hard lines..");
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HardnessProperty.MinInputValue = 0f;
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HardnessProperty.MaxInputValue = 2048f;
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ScrollSpeedProperty = RegisterLayerProperty<SKPoint>("Brush.ScrollSpeed", "Movement speed", "The speed at which the noise moves vertically and horizontally.");
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ScrollSpeedProperty.MinInputValue = -64f;
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ScrollSpeedProperty.MaxInputValue = 64f;
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AnimationSpeedProperty = RegisterLayerProperty<float>("Brush.AnimationSpeed", "Animation speed", "The speed at which the noise moves.");
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AnimationSpeedProperty.MinInputValue = 0f;
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AnimationSpeedProperty.MaxInputValue = 64f;
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ScaleProperty.InputAffix = "%";
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DetermineRenderScale();
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@@ -1,7 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="SkiaSharp" version="1.68.2-preview.29" targetFramework="net472" />
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<package id="Stylet" version="1.3.0" targetFramework="net472" />
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<package id="Stylet" version="1.3.1" targetFramework="net472" />
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<package id="System.Buffers" version="4.5.0" targetFramework="net472" />
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<package id="System.Memory" version="4.5.3" targetFramework="net472" />
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<package id="System.Numerics.Vectors" version="4.5.0" targetFramework="net472" />
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