diff --git a/Artemis/Artemis/App.xaml b/Artemis/Artemis/App.xaml
index 93c331058..d19aed2d9 100644
--- a/Artemis/Artemis/App.xaml
+++ b/Artemis/Artemis/App.xaml
@@ -17,7 +17,7 @@
+ Source="pack://application:,,,/MahApps.Metro;component/Styles/Accents/BaseLight.xaml" />
diff --git a/Artemis/Artemis/Managers/MainManager.cs b/Artemis/Artemis/Managers/MainManager.cs
index abd890db5..d8245b584 100644
--- a/Artemis/Artemis/Managers/MainManager.cs
+++ b/Artemis/Artemis/Managers/MainManager.cs
@@ -1,5 +1,4 @@
-using System;
-using System.ComponentModel;
+using System.ComponentModel;
using System.Diagnostics;
using System.Linq;
using System.Threading;
@@ -30,8 +29,12 @@ namespace Artemis.Managers
_fps = 25;
UpdateWorker = new BackgroundWorker {WorkerSupportsCancellation = true};
_processWorker = new BackgroundWorker();
+
UpdateWorker.DoWork += UpdateWorker_DoWork;
+ UpdateWorker.RunWorkerCompleted += BackgroundWorkerExceptionCatcher;
+
_processWorker.DoWork += ProcessWorker_DoWork;
+ _processWorker.RunWorkerCompleted += BackgroundWorkerExceptionCatcher;
// Process worker will always run (and just do nothing when ProgramEnabled is false)
_processWorker.RunWorkerAsync();
@@ -156,7 +159,7 @@ namespace Artemis.Managers
if (_paused)
{
PauseCallback?.Invoke();
- Thread.Sleep(1000 / _fps);
+ Thread.Sleep(1000/_fps);
continue;
}
@@ -210,6 +213,12 @@ namespace Artemis.Managers
}
}
+ private void BackgroundWorkerExceptionCatcher(object sender, RunWorkerCompletedEventArgs e)
+ {
+ if (e.Error != null)
+ throw e.Error;
+ }
+
private void ProcessWorker_DoWork(object sender, DoWorkEventArgs e)
{
while (true)
diff --git a/Artemis/Artemis/Modules/Effects/AudioVisualizer/AudioVisualizerModel.cs b/Artemis/Artemis/Modules/Effects/AudioVisualizer/AudioVisualizerModel.cs
index 5fbf08020..9211b2c72 100644
--- a/Artemis/Artemis/Modules/Effects/AudioVisualizer/AudioVisualizerModel.cs
+++ b/Artemis/Artemis/Modules/Effects/AudioVisualizer/AudioVisualizerModel.cs
@@ -92,7 +92,7 @@ namespace Artemis.Modules.Effects.AudioVisualizer
}
public override void Update()
- {
+ {
// Start filling the model
_generating = true;